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Reflections
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In this activity, learners play a game and use pattern blocks to explore mirror images and reflection.
How Many In a Minute
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In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.

Gotcha Game
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In this Cyberchase activity, learners play a simple game using 15 paper dragons (or any 15 objects). One of the 15 dragons is red. Learners try to make their opponent take the red piece.

Artificial Intelligence: The Intelligent Piece of Paper
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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ

Planetary Rescue Squad
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This is an online Flash game where learners can experiment with ballistics and how to compensate for the varying levels of gravity found on the planets of our Solar System.

Population Study Game: Oh, Deer!
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In this activity, learners model a population of deer and see how the number of deer changes over time.

Mating Game
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In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color.

Audio Memory
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In this interactive game, learners will test their memory of animal and insect sounds. Flip over cards, listen to the sound, and try to find the ones that match.

Football
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In this math activity (Page 10 of the Play Ball! PDF), learners play a game of "football" and analyze the results of the game.

Curve Control
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In this online game, learners must keep their snowboarding racer in the middle of the course without veering off track or hitting obstacles.

Shake It!
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In this outdoor activity that can be combined with a hike, learners try to match a "mystery community" by shaking animals out of different trees and shrubs.

Backard Bioblitz Bonanza
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In this activity, learners will observe and record living things with in outlined outside space.

Coding Algorithms
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In this activity, learners will code an algorithm to make it through a maze.

Battle the Baby!
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In this interactive game, learners compare their music-listening skills with that of a three-month-old baby.

Caller ID: The Frog - and Toad! - Mating Game
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This activity is a sensory experience that recreates the sounds of a pond at night.

The Menu Game at the Terribly Terrific Taco
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In this math game (Page 15 of the Dining Out! PDF), learners figure discounts and/or profit increases for various food totals. Learners add decimals to $100.

Magnet Races
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In this physics activity (page 4 of the PDF), learners will explore how similar magnetic poles repel one another. They will rely on linear induction to race magnets around a simple course.

Over the Hill
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In this physics activity, learners construct a small-scale version of a classic carnival game.

Whatta Web
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In this activity, learners play a game to simulate the food chain.

A Balancing Act
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In this plant science activity, learners role play as vegetables and weeds competing for nutrients.