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In this activity, learners explore how the hull shape impacts a ship's performance and stability.

$10 - $20 per group Ages 11 - 18 2 to 4 hours
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If a sailboat is stranded because there is no wind, is it possible to set up a fan on deck and blow wind into the sail to make the boat move?

Over $20 per student Ages 8 - 18 1 to 2 hours
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In this activity, learners create a "Jam Jar Jet" based on Francois Reynst's discovery of a pulsejet engine, which uses one opening for both air intake and exhaust.

$10 - $20 per student Ages 14 - adult 2 to 4 hours
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In this activity, learners explore how the process of folding has impacts on engineering and is evident in nature.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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This activity (located on page 3 of the PDF under GPS: Garbology Activity) is a full inquiry investigation into design optimization using recycled materials.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners work in NASA teams to build balloon-powered rockets using identical parts and compete to launch the greatest number of paper clips to "space" (the ceiling).

$10 - $20 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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Learners make a skydiver and parachute contraption and launch it. They see that the drag created by air resistance slows the descent of skydivers as they travel back to Earth.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes
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In this Engineering Design Challenge activity, learners will use balloons to investigate how a multi-stage rocket, like that used in the Interstellar Boundary Explorer (IBEX) mission, can propel a sat

$1 - $5 per student Ages 8 - adult 10 to 30 minutes
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In this activity, learners design miniature cars. Learners can create a telephone car, soccer car, merry-go-round car, or any other theme car they can imagine.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.

$5 - $10 per group Ages 4 - 14 30 to 45 minutes
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In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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Learners act as engineers and design mini submarines that move in the water like real submarines.

1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
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In this small-group activity, learners assume the roles of pilots, air traffic controllers, and NASA scientists to solve five Air Traffic Control (ATC) problems.

$5 - $10 per group Ages 8 - 18 1 to 7 days
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In this activity, learners explore how boats are engineered to achieve speed.

Over $20 per group Ages 11 - 18 2 to 4 hours
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The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes
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This activity (located on page 3 of the PDF under GPS: Balloon Fiesta Activity) is a full inquiry investigation into Bernoulli’s principle and airplane wings.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore density and buoyancy as they design and construct rafts.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes