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Whose Fault Is It?
Source Institutions
In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.
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Reflections
Source Institutions
In this activity, learners play a game and use pattern blocks to explore mirror images and reflection.
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Strike 'em Down & Add 'em Up!
Source Institutions
In this activity, reuse two-liter bottles to create bowling pins. Learners practice math skills and develop a concept of verifying answers, while bowling and keeping score.
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Solving Playground Network Problems
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In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground.
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Acting Out
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This activity (on pages 21-32 of PDF) has learners act out several classic brain teasers.
Movin' and Groovin'
Source Institutions
In this math activity, learners play a game and identify patterns with fun moves and sounds. Discover how dancing and signing involve patterns.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-830.png?itok=jqd0vYid)
Great Steamboat Race
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In this outdoor activity, learners race small boats, made of cork, balsa wood, popsicle sticks etc., to investigate the rate and direction of currents in a stream or creek.
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Zoo Calendar
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Use the Zoo Calendar (page 1 of PDF) to involve learners in interdisciplinary, whole language, and writing activities about ecological concepts.
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Self-Assembly Game
Source Institutions
This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.