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This activity (on page 3 of the PDF under GPS: Baseball Activity) is a full inquiry investigation into how "bounciness" relates to the distance a ball will fly when hit off a batting tee.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this math activity (Page 12 of the Play Ball! PDF), learners play a game of "soccer" and analyze the results of the game.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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In this math activity (Page 14 of the Play Ball! PDF), learners play a game of "basketball" and analyze the results of the game.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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This activity (page 2 of the PDF under SciGirls Activity: Double Dutch) is a full inquiry investigation into whether hearing or seeing has a bigger effect on jump rope performance.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this math activity, learners jump and measure how far they can jump on different surfaces using different jumping techniques.

1 cent - $1 per student Ages 4 - 8 10 to 30 minutes
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Combine math and exercise with this activity. Learners count how many times in a row they can skip rope or throw and catch a ball.

free Ages 4 - 14 10 to 30 minutes
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In this math lesson, learners construct box-and-whisker plots to analyze and compare data sets. Learners investigate whether or not long-legged people run faster than short-legged people.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this math activity (Page 17 of the Play Ball! PDF), learners play a game of "baseball" and analyze the results of the game.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Hockey) is a full inquiry investigation into how a hockey stick’s flex affects shooting power and accuracy.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this math lesson, learners explore the relationship between the thickness of a spaghetti bridge, the length of the bridge, and the amount of weight that can be supported by the bridge.

$5 - $10 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners participate in fun movement activities while playing on a giant game board. Use this activity to get learners involved in physical activity.

$1 - $5 per group Ages 4 - 11 10 to 30 minutes
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In this activity, learners track their movements with jumping and leaping graphs.

$1 - $5 per group Ages 4 - 11 45 to 60 minutes
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In this math activity (Page 10 of the Play Ball! PDF), learners play a game of "football" and analyze the results of the game.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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This activity about cryptographic techniques illustrates how to accomplish a simple, but nevertheless seemingly impossible task—making a fair, random choice by flipping a coin between two people who d

$1 - $5 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners explore what is and is not active play and how it contributes to a healthy body and mind. Making active play a routine part of every day is a key concept of the experience.

1 cent - $1 per group Ages 4 - 8 45 to 60 minutes
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In this math lesson, learners measure, predict and determine the frequency of an event as it relates to how close Whirlybirds land to a target.

1 cent - $1 per group Ages 8 - 11 45 to 60 minutes
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In this activity, learners will divide into teams or groups of equal size. “How many teams of three can we make?” “We need an equal number of children at each of the four computers.

free Ages 4 - 14 5 to 10 minutes
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In this activity, learners will use cereal to conduct an experiment and investigate how decreased bone density is related to increased risk of bone fracture.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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Learners combine counting, multiples, and number patterns with jumping up and down. To start, pick a counting number.

free Ages 4 - 14 5 to 10 minutes