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In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).

free Ages 6 - 14 5 to 10 minutes
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In this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners build a sled kite that models a type of airfoil called a parawing.

$1 - $5 per student Ages 6 - 11 1 to 2 hours
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In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

free Ages 6 - 14 5 to 10 minutes
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In this activity, learners explore how parachutes are used to slow down moving objects. Learners work in teams of "engineers" to design and build their own parachutes out of everyday items.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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This activity (located on page 3 of the PDF under GPS: Garbology Activity) is a full inquiry investigation into design optimization using recycled materials.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this activity (on page 2 of the PDF under GPS: Luge Activity), learners will construct a model hovercraft out of an empty spool and a piece of cardboard.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners model directed evolution by making paper fly. Learners construct and fly paper airplanes.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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In this activity, learners work in teams to construct and test fly drinking straw rockets. Learners explore how changing the rockets' fins affect flight distance.

$1 - $5 per group Ages 6 - 11 10 to 30 minutes
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In this activity, learners create a model of a hot air balloon using tissue paper and a hairdryer. Educators can use this activity to introduce learners to density and its role in why things float.

$5 - $10 per group Ages 6 - 14 1 to 2 hours
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Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners use recycled materials to build a bridge that holds as many potatoes as possible. They investigate weight, height, strength, and measurement as they seek design solutions.

1 cent - $1 per group Ages 6 - 14 45 to 60 minutes
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In this activity, learners explore the design of rubber band powered cars. Learners work in teams of "engineers" to design and build their own rubber band cars out of everyday items.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners construct hand-held altitude trackers. The device is a sighting tube with a marked water level that permits measurement of the inclination of the tube.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this robotics activity, learners drive a remote-controlled car through a course to learn the challenges faced while trying to operate a planetary rover.

1 cent - $1 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how boats are engineered to achieve speed.

Over $20 per group Ages 11 - 18 2 to 4 hours
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In this activity, learners explore how engineers design tire treads to increase safety and reliability.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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Using simple, inexpensive items, learners build and test submarine models.

$10 - $20 per group Ages 11 - 18 45 to 60 minutes
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This activity (located on page 3 of the PDF under GPS: Balloon Fiesta Activity) is a full inquiry investigation into Bernoulli’s principle and airplane wings.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes