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Population Study Game: Oh, Deer!
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In this activity, learners model a population of deer and see how the number of deer changes over time.
Low-Tech Water Filter for High-Impact Clean
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In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.
Trash Traits
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In this activity on page 24, learners perform experiments to examine whether or not trash can float, blow around, or wash away.
Monitoring Amphibians
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In this field study, learners discover how to collect data in the field and how their efforts can help certain animals, specifically, amphibians.
Natural Selection Because of Different Color: Camouflage
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In this activity (p.5-6 of PDF), learners investigate natural selection. Learners discover that natural selection, which takes place over decades, can lead to altered populations within a species.
2-Liter Landfill
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In this activity, learners gain a better understanding of how household/school waste breaks down in a landfill. Learners collect trash and then create miniature landfills in 2-liter bottles.
Oil Spill Solutions
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In this activity, learners explore how environmental engineers might approach solving the problem of an oil spill.
Sustainable Fishing
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In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.
I Am/Who Has: A Litter Matching Game
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In this game, learners match descriptions of marine debris (shoes, batteries, paper towels, etc.) to images of these items.
Build a Coral Polyp
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In this activity, learners build one or more edible coral polyps and place them together to form a colony.
Who Dirtied The Water?
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In this activity, learners receive a labeled plastic film canister containing a material representing a pollutant (i.e. pencil shavings = a beaver's wood chips).
Storm Water Runoff Pollution
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This activity (located on page 8 of the PDF) introduces learners to the concept of Non-point Source Pollution--what happens when rain washes garbage and other pollutants into rivers and lakes.
The Dead Zone: A Marine Horror Story
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In this environmental science and data analysis activity, learners work in groups to track a Dead Zone (decreased dissolved oxygen content of a body of water) using water quality data from the Nutrien
Pollution Diffusion
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Learners design their own experiment to investigate how pollution diffuses through ground material.
Pollution in Our Watershed
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By building a simple watershed with paper and markers and then using a spray bottle to simulate precipitation, learners will understand how pollution accumulates in our water sources, especially from
Amphipods: More than Mud
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In this data analysis and environmental science activity, learners examine the effects of pollution on amphipods using data from the Chesapeake Ecotox Research Program.
Beach Buckets
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In this activity, learners explore a bucket of sand and beach objects.
What Trickles Down?
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Learners design their own experiment to explore the permeability of different materials such as soil, sand, gravel, and marbles.
Do Cities Affect the Weather?
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In this activity, learners explore clouds and how they form.
Hatch-a-Cyst
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What is the optimal environment for hatching brine shrimp? Using a scaffold, learners design and conduct experiments testing the effect of a single abiotic factor on brine shrimp cyst hatch rate.