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Showing results 1 to 15 of 15
I Like to Move-It
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This is an activity which will allow learners to gain an understanding of lemur behavior through observation and role play.
Synaptic Tag
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In this outdoor activity, learners review the parts of the synapse and their functions by playing a game.
Programming Languages: Harold the Robot
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In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow, and how their
All Tangled Up
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In this activity on page 60, learners examine and simulate wildlife entanglement by experiencing what it might be like to be a marine animal trapped in debris.
Bark Beetle Infestation Investigation: Estimation and Pheromones
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This activity investigates how bark beetles can threaten forests by having learners estimate the number of infected trees from a photo.
What Causes Pressure?
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In this kinesthetic activity that demonstrates pressure, learners act as air molecules in a "container" as defined by a rope.
How does the Atmosphere keep the Earth Warmer?
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In this activity, learners simulate the energy transfer between the earth and space by using the light from a desk lamp desk lamp with an incandescent bulb and a stack of glass plates.
Neuron Chain Tag
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In this outdoor activity, learners play a game of Tag to discover how neurons attach themselves to each other to form a chain.
Solar Cell Simulation
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In this activity, learners model the flow of energy from the sun as it enters a photovoltaic cell, moves along a wire and powers a load.
Natural Selection of Antibiotic Resistant Bacteria
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In this activity (p.3-4 of PDF), learners learn about disease transmission and antibiotic resistance.
The Turing Test: Conversations with Computers
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This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future.
Population Study Game: Oh, Deer!
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In this activity, learners model a population of deer and see how the number of deer changes over time.
Artificial Intelligence: The Intelligent Piece of Paper
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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ
What is a "Model"?
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In this activity, learners simulate the behavior of the atmosphere.
Model Well
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In this quick activity about pollutants and groundwater (page 2 of PDF under Water Clean-up Activity), learners build a model well with a toilet paper tube.