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Blast Off!
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Students design and create their own air-powered rockets, in this hands-on activity.

Perspectives: Powers of 10
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In this activity, learners complete a series of drawing activities to explore scale and powers of 10. Learners first trace each other on 1-meter-square pieces of paper.

Caution! Wildlife Crossing
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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.

Rocket Launchers
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In this activity, learners work with an adult to build a rocket and launcher out of a plastic 2-liter bottle, flexible plastic hose, plastic tubing, toilet paper tube, and duct tape.

Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Gumdrop Dome
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.

Whirling Windmills
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In this activity, learners are challenged to design and construct a windmill to harness the power of wind.
Pesticide Watch Card
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After learning that some of the chemicals we add to food crops may have harmful consequences on our health and the health of the environment, learners will create a pocket-sized card with their favori

Kinematic Fanatic
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In this activity, learners are challenged to design and build a system of gears and kinematics to create a hand-stamping machine.

What Gives?
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In this activity, learners design, build and test a model suspension bridge for sturdiness and strength.

Solar Powered Cooking
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In this activity, learners make a solar oven. Learners witness the awesome power of the sun to make a yummy treat--a chocolate chip cookie!

Paint by the Numbers
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In this pencil and paper activity, learners work in pairs and simulate how astronomical spacecraft and computers create images of objects in space.

The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.
Magnets are Marvelous
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In this activity, young learners investigate magnets. Learners discover that some magnets are stronger than others and that magnets have north and south poles.

Blow-and-Go Parachute
Learners make a skydiver and parachute contraption and launch it. They see that the drag created by air resistance slows the descent of skydivers as they travel back to Earth.

Exploring the Solar System: Mission to Space Board Game
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In this tabletop board game, players will represent a team of scientists and engineers sending a spacecraft on a mission to space.

Is Anybody Out There?
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Learners listen to and try to decipher a radio message that was sent from Earth to possible intelligent civilizations.

Fork in the Road
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In this activity about electricity, learners identify parallel and series circuits. First, learners examine and label diagrams of complete circuits.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.