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Modeling Day and Night
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In this activity (on page 1 of the PDF), learners make a "mini-globe" to investigate the causes of day and night on our planet.

Soap Bubble Shapes
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Learners explore three-dimensional geometric frames including cubes and tetrahedrons, as they create bubble wands with pipe cleaners and drinking straws.

Battleships: Searching Algorithms
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

Touch the Spring (Lightbulb)
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In this activity, a lightbulb is placed in front of a concave mirror. The actual lightbulb is not visible to the viewer, but the viewer can see the mirror image of the lightbulb formed in space.

A Place in Space
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Learners construct and use a "real" 3D coordinate system out of balsa wood and foam core. They will then be able to locate coordinates in space.

Launch It
Add to list DetailsIn this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.

Gumdrop Dome
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.

Pyramids and Triangles
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Straws and pipe cleaners are terrific materials for building models of pyramids and cubes.

Animal House
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The goal of this activity is to design, build and test a house or toy for an animal.

Parabola Basketball
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In this activity, learners build mini-basketball courts and explore the laws of physics. Learners discover that everything you throw or shoot on earth travels in a parabola.

Paint by the Numbers
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In this pencil and paper activity, learners work in pairs and simulate how astronomical spacecraft and computers create images of objects in space.

Pi Graph
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In this activity, learners use a straight line to learn about circles. Learners measure and record the diameter and circumference of different sized cylindrical objects on a chart.
Shape & Solid Exploration
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In this game, learners use clues to identify mystery shapes. Use everyday objects (like from the pantry) as the shapes.

Solidly Platonic
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In this activity, learners follow simple directions to explore and create platonic solids.

Shape Stamping
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In this activity, learners will explore two-dimensional shapes that are found in three-dimensional shapes. Learners will explore geometry, design, color and tool use through this activity.

Straws and Airplanes
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Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.

Marble Ride
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In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.

Fly on the Ceiling
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In this math lesson, learners play two different games to help them understand coordinates. First, learners read the book, "The Fly on the Ceiling," by Julie Glass.

Static Friction Prediction
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In this activity (page 2 of PDF under GPS: Kinetic Sculpture Challenge Activity), learners will predict which objects have to overcome the most static friction to slide down a ramp.

Gearing up with Robots
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In this activity, learners experiment with gear motion to understand how gears work to change the amount of force, speed, or direction of motion in machines.