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Surface Area
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In this demonstration, learners discover that nanoparticles behave differently, in part because they have a high surface area to volume ratio.

Whirling Windmills
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In this activity, learners are challenged to design and construct a windmill to harness the power of wind.

Soaring Satellites
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Working in small teams, learners try to build a satellite that can float for at least five seconds in the marked area of a vertical wind tube.

Kinematic Fanatic
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In this activity, learners are challenged to design and build a system of gears and kinematics to create a hand-stamping machine.

Pico Cricket Compass
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Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.

Blazing the Trail
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In this math lesson, learners estimate distances between landmarks and use a map and scales to determine the actual distances.

Number Sense and Computation: An Apple a Day
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In this math lesson, learners make estimates to analyze the number of apples per acre, and visualize the magnitude of one million.

Plankton Races
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In this two-part activity, learners investigate buoyancy, density and surface area as well as biodiversity and the relationship between the structure and function of organisms.

Arduino Blink Challenge
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Nano Waterproofing
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This lesson focuses on how nanotechnology has impacted the design and engineering of many everyday items from paint to fabrics.

Racing with the Sun: Creating a Solar Car
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Learners use engineering design principles to construct and test a fully solar-powered car. Solar car kits usually include a photovoltaic cell and motor; some include a chassis as well.

Paper Tape Motion Timer
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In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.).

As the Rotor Turns: Wind Power and You
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In this engineering activity, learners will get acquainted with the basics of wind energy and power production by fabricating and testing various blade designs for table-top windmills constructed from

Suminagashi: Floating Ink Paper Marbling
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In this activity, learners try to float ink on the surface of water to create a pattern and then capture it with absorbent paper.

Waterhouse Hawkins and the Nano Dinosphere Museum
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In this activity, learners explore dinosaurs and fossils by creating a diorama.

Scratch Film
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In this activity, learners manipulate film to create homemade movies. Scratch Film, also known as Direct Animation, is the process of drawing and scratching designs directly onto film.

Sand, Plants and Pants
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In this activity, learners explore how the application of nano-sized particles or coatings can change a bigger material’s properties.

Shipwrecked!
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In this activity, learners are challenged to design and build the tools they need to survive being shipwrecked on a deserted island.