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In this demonstration, learners discover that nanoparticles behave differently, in part because they have a high surface area to volume ratio.

Over $20 per group Ages 6 - adult 10 to 30 minutes
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In this activity, learners are challenged to design and construct a windmill to harness the power of wind.

Over $20 per group Ages 8 - 18 30 to 45 minutes
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Working in small teams, learners try to build a satellite that can float for at least five seconds in the marked area of a vertical wind tube.

Over $20 per group Ages 8 - 18 10 to 30 minutes
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In this activity, learners are challenged to design and build a system of gears and kinematics to create a hand-stamping machine.

Over $20 per group Ages 8 - 18 30 to 45 minutes
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Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.

Over $20 per group Ages 8 - adult 45 to 60 minutes
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In this math lesson, learners estimate distances between landmarks and use a map and scales to determine the actual distances.

Over $20 per group Ages 8 - 11 1 to 2 hours
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In this math lesson, learners make estimates to analyze the number of apples per acre, and visualize the magnitude of one million.

Over $20 per group Ages 8 - 11 1 to 2 hours
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In this two-part activity, learners investigate buoyancy, density and surface area as well as biodiversity and the relationship between the structure and function of organisms.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Over $20 per group Ages 11 - 18 1 to 2 hours
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This lesson focuses on how nanotechnology has impacted the design and engineering of many everyday items from paint to fabrics.

Over $20 per group Ages 8 - 18 1 to 2 hours
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Learners use engineering design principles to construct and test a fully solar-powered car. Solar car kits usually include a photovoltaic cell and motor; some include a chassis as well.

Over $20 per student Ages 11 - 14 2 to 4 hours
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In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.).

Over $20 per group Ages 14 - 18 1 to 2 hours
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In this engineering activity, learners will get acquainted with the basics of wind energy and power production by fabricating and testing various blade designs for table-top windmills constructed from

Over $20 per group Ages 11 - 14 2 to 4 hours
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In this activity, learners try to float ink on the surface of water to create a pattern and then capture it with absorbent paper.

Over $20 per student Ages 8 - 18 45 to 60 minutes
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In this activity, learners explore dinosaurs and fossils by creating a diorama.

Over $20 per group Ages 4 - 8 1 to 2 hours
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In this activity, learners manipulate film to create homemade movies. Scratch Film, also known as Direct Animation, is the process of drawing and scratching designs directly onto film.

Over $20 per group Ages 11 - adult 2 to 4 hours
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In this activity, learners explore how the application of nano-sized particles or coatings can change a bigger material’s properties.

Over $20 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners are challenged to design and build the tools they need to survive being shipwrecked on a deserted island.

Over $20 per group Ages 8 - 18 30 to 45 minutes