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Showing results 1 to 14 of 14
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In the Middle
Source Institutions
In this game-like activity (5th activity on the page), learners explore their auditory acuity as well as the importance of having two ears.
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Slap Shot
Source Institutions
How quick are your reflexes? In this online game, you are a hockey goalie defending quick slap shots. Learn about reaction time, muscle memory, and reflexes.
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Mystery Noises
Source Institutions
In this game (4th activity on the page) about hearing, learners test their ability to identify various sounds without looking.
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Battle the Baby!
Source Institutions
In this interactive game, learners compare their music-listening skills with that of a three-month-old baby.
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Caller ID: The Frog - and Toad! - Mating Game
Source Institutions
This activity is a sensory experience that recreates the sounds of a pond at night.
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Pickle Lab
Source Institutions
In this online activity, learners experience the thrill of pickle making, and explore how a cucumber becomes a pickle.
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Make a Human Scale Ladder
Source Institutions
In this quick activity about size and scale (on page 2 of the PDF under What's Nano?
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Zap!
Source Institutions
This online game tests reaction time. The learner controls a computer-generated frog, and must press a button as soon as a fly appears on the game's radar screen or can be heard from the speaker.
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String Thing
Source Institutions
String Thing is an interactive online game in which learners change a virtual string's tension, length, and gauge to create different musical pitches.
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Audio Memory
Source Institutions
In this interactive game, learners will test their memory of animal and insect sounds. Flip over cards, listen to the sound, and try to find the ones that match.
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Bat Echolocation
Source Institutions
In this activity, learners investigate how bats use echolocation to navigate. One learner is assigned to be a bat, while the other learners are selected to be either moths or trees.
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Eyewitness Game
Source Institutions
In this demonstration (9th on the page), learners explore eyewitness memory and how memories differ amongst individuals. While the rest of the group is minding their own business (i.e.
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Save Your Ears
Source Institutions
This game depicts a woman going through her day, faced with various loud sounds.
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All Systems are Go!
Source Institutions
In this online activity, learners role-play as medics, treating a patient with missing organs. Learners select different organs, then drag them into the proper location in the patient's body.