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Showing results 21 to 36 of 36
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West Coast Shipwrecks
Source Institutions
In this data activity, learners will explore shipwrecks from four National Marine Sanctuaries on the West Coast of the United States.
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The Carbon Cycle: Carbon Tracker
Source Institutions
In this activity, learners play NOAA's Carbon Tracker game and discover ways to keep track of carbon dioxide and other greenhouse gases in the world.
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Make a Human Scale Ladder
Source Institutions
In this quick activity about size and scale (on page 2 of the PDF under What's Nano?
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Forward Thinking
Source Institutions
In this activity, learners create their own weather forecast map.
Waves: An Alternative Energy Source
Source Institutions
In this data analysis and environmental science activity, learners evaluate the feasibility of wave energy as a practical alternative energy source using ocean observing system (OOS) buoys.
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AM in the PM
Source Institutions
In this activity, learners will listen to as many radio stations as possible to discover that AM radio signals can travel many hundreds of miles at night.
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The Turing Test: Conversations with Computers
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This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future.
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Community Wind Project
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In this thought-provoking activity, learners plan a hypothetical project to build and operate wind turbines in their community.
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Artificial Intelligence: The Intelligent Piece of Paper
Source Institutions
This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ
History of Siege Weapons
Source Institutions
In this activity (page 10 of the PDF) learners will explore the historical progression of siege weapons to gain an understanding of how the addition and modification of parts can change the efficiency
MarsBound!: Mission to the Red Planet
Source Institutions
MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.
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Hand Biometrics Technology
Source Institutions
In this activity, learners explore how engineers incorporate biometric technologies into products as well as the challenges of engineers who must weigh privacy, security and other issues when designin
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Aerial Imagery
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Earthquakes) is a full inquiry investigation into aerial imagery.
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The Dead Zone: A Marine Horror Story
Source Institutions
In this environmental science and data analysis activity, learners work in groups to track a Dead Zone (decreased dissolved oxygen content of a body of water) using water quality data from the Nutrien
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Sustainable Grazing
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In this activity, learners investigate the food, water, and space needs of common livestock animals.
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Self-Assembly Game
Source Institutions
This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.