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Workin' It Out
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In this activity, learners explore how to stay fit the fun way. Learners participate in three physical activities.

Robot Body Language
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In this robotics activity, learners find ways to express emotions and feelings using only body movements, not facial expressions.
Fish Communities: National Marine Sanctuaries
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In this data activity, learners will compare and contrast fish communities, diversity and habitats in U.S. National Marine Sanctuaries.

Natural Selection in Protected and Unprotected Populations
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In this simulation, learners model two elephant seal populations and how they change over time. Learners start with cards representing a variety of seals.

Symbol Search
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In this environmental activity (page 6 of the PDF), learners identify household products that are recyclable and explore the different types of recyclable plastics.

The Recycling Conservation Calculator
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In this environmental activity (page 16 of the PDF), learners will calculate the amount of energy they save by recycling paper, plastic, glass, and aluminum materials over the span of a week.

Jump for the Moon
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In this activity, learners will train to increase bone strength and to improve heart and other muscle endurance by performing jump training with a rope, both while stationary and moving.

The Legend of the Flying Frog
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In this activity, learners listen to a story about a made-up endangered species--a flying frog! Learners print out six story pages and then draw the pictures and write the captions.

Exercise in Creating Drawings for Field Notebooks
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Learners draw and describe a leaf, and then re-find leaves drawn and described by other learners. Learners can observe leaves outside, or leaves may be brought into the classroom.

Supermarket Science: The King Sooper Lab
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In this investigation, learners gather information on various food items during a field trip to a local grocery store.

Homologous Shoes?
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This "concept demonstration" provides learners with a concrete example (a pair of shoes in a classroom "cell") of what homology means.

String Thing
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String Thing is an interactive online game in which learners change a virtual string's tension, length, and gauge to create different musical pitches.
Catch the Beat
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This is an activity about music, movement, and math. Learners will start a rhythm pattern with 2, 3, or 4 beats. For instance, tap your foot, jump, clap, repeat.

The Carbon Cycle: Carbon Tracker
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In this activity, learners play NOAA's Carbon Tracker game and discover ways to keep track of carbon dioxide and other greenhouse gases in the world.

A Penny Saved is a Penny Heard
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In this activity (11th activity on the page), learners use pennies to test their hearing acuity.

Accommodating Accommodation
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In this demonstration (18th on the page), learners conduct a simple test to explore how the cornea refracts light, which is further bent by the eye lens through a process known as accommodation.

Shifting Backgrounds, Shifting Images
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In this quick activity/demonstration (5th on the page), learners explore depth perception.

Hunger Signals
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This game explores the different reasons we choose to eat, and helps us be aware of when our body needs food and when it does not.

Heavy or Light
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In this activity, learners explore a scale by comparing objects, which look similar but have different weights. Learners predict and then measure the weights of various objects using a scale.

Evolution as Reproduction with Variability
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In this online activity, learners discover how random variation influences biological evolution.