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In this activity (page 19 of the PDF) learners will create a soda bottle bioreactor by exploring the science of composting, comparing variables such as reactor design, moisture content, and nutrient r

$10 - $20 per student Ages 8 - 14 1 to 12 months
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Use a Pico Cricket (micro-controller) to animate your art! You can program a Pico Cricket to make your art spin, light up, or make music.

Over $20 per student Ages 8 - adult 2 to 4 hours
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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this demonstration, learners compare the relative sizes and masses of scale models of the planets as represented by fruits and other foods.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
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In this activity/demo about piezoelectricity, learners discover how some crystals produce electricity when squeezed.

Over $20 per group Ages 4 - adult 10 to 30 minutes
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In this activity/demo, learners discover how liquid nitrogen cools a creamy mixture at such a rapid rate that it precipitates super fine grained (nano) ice cream.

$5 - $10 per group Ages 4 - adult 10 to 30 minutes
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As a model of acid rain, learners water plants with three different solutions: water only, vinegar only, vinegar-water mixture.

$10 - $20 per group Ages 8 - 14 1 to 4 weeks
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In this drawing/mapping activity, learners design plots of land while incorporating positive strategies for improving water quality.

$5 - $10 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners will explore coding by arranging words and phrases to create an order of operations in this low tech version of computer programming.

1 cent - $1 per student Ages 6 - 14 30 to 45 minutes
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In this electrochemistry activity, young learners and adult helpers create a battery from a potato to run a clock.

$5 - $10 per student Ages 4 - 8 10 to 30 minutes
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This activity (page 2 of the PDF under SciGirls Activity: Microgravity) is a full inquiry investigation into how ordinary things behave in microgravity, similar to what astronauts experience.

Over $20 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners design, build and test wind turbines. Learners go through the design process and use the scientific method to test important blade variables.

Over $20 per group Ages 8 - 18 2 to 4 hours
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In this activity, learners mimic remote sensing. Learners use a stick to measure the distance to a "planet surface" they cannot see, and create their own map of the landscape.

$5 - $10 per student Ages 6 - 11 10 to 30 minutes
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Data in computers is stored and transmitted as a series of zeros and ones. Learners explore how to represent numbers using just these two symbols, through a binary system of cards.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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Using a vertical wind tube and using simple materials, individuals and groups attempt to design a "satellite" that floats for at least 5 seconds.

$1 - $5 per student Ages 4 - adult 30 to 45 minutes
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In this activity, learners discover that one way to cool an object in the presence of a heat source is to increase the distance from it or change the angle at which it is faced.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore the concept of rotational equilibrium. Learners work in teams to estimate and determine the force within a mobile design.

$5 - $10 per group Ages 14 - 18 1 to 2 hours
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In this activity, learners work in teams build and launch rubberband-powered foam rockets.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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This is a simple activity for learners to create a traditional musical instrument. Pan Pipes have developed all over the world in different cultures, from South America to Greece and China.

$1 - $5 per student Ages 6 - adult 45 to 60 minutes