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Showing results 161 to 178 of 178
Mystery Number
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Combine logic and numbers in this game for all ages. Players start with a 10x10 grid of the numbers 1 to 100. One person chooses a secret number and announces the range in which it falls.
I Spy Nano!
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In this game, learners try to find nano-related objects on a game board. Learners investigate the different ways nano is in the world around us.
Guess My Rule
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In this simple game, learners start to understand how to sort and categorize objects by trying to guess the connection between three items that someone else has chosen.
Save Your Ears
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This game depicts a woman going through her day, faced with various loud sounds.
Building Fractions Game
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In this math lesson, learners investigate fractions by playing a game.
All Systems are Go!
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In this online activity, learners role-play as medics, treating a patient with missing organs. Learners select different organs, then drag them into the proper location in the patient's body.
Stop: Practice Stopping at Vehicle Intersections
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This is an online game about stopping distance. Learners choose one of three vehicles and one of three speeds.
Jump on Tens: Counting Fun
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Learners combine counting, multiples, and number patterns with jumping up and down. To start, pick a counting number.
Toss a Score!
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In this math game, learners toss plastic cups to land just right and collect points to win.
Push: Water Ski Over the Sharks
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This is an online activity about acceleration. Learners will choose a speed and an angle in order to help a water-skier named Fonzie use a ramp to clear a shark.
Parts of an Antelope
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In this matching activity, learners play a game where they match words to the corresponding body parts of an antelope's basic anatomy.
A Touch of Class
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In this online game, learners test their skills of categorization.
Mountain Rescue Mission
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In this math activity, learners play a game that helps reinforce learners' understanding of the coordinate system.
Self-Assembly Game
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.
Odd or Even
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In this math activity, learners play a game and try to collect the most cards by guessing if the next number to appear will be odd or even.
Tip Topper
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In this math activity, learners role-play as wait staff at the Kidtropolis Diner. It's the end of the night and it's time for the staff to collect their tips.
Achi: A Strange Game of Tic Tac Toe
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In this game, learners strategize to be the first player to make three in a row.
PomPom Toss
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In this activity, learners play a game that helps young mathematicians recognize how the numbers 0 through 5 are related. Learners toss five pompoms into circle made out of string on the floor.