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Showing results 161 to 178 of 178

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In this activity, learners simulate Otto von Guericke's famous Magdeburg Hemispheres experiment.

$10 - $20 per group Ages 11 - 18 10 to 30 minutes
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In this health and fitness activity, learners focus on the importance of daily physical activity, specifically walking.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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This is an online game about stopping distance. Learners choose one of three vehicles and one of three speeds.

free Ages 14 - 18 5 to 10 minutes
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Learners combine counting, multiples, and number patterns with jumping up and down. To start, pick a counting number.

free Ages 4 - 14 5 to 10 minutes
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In this math game, learners toss plastic cups to land just right and collect points to win.

$1 - $5 per group Ages 4 - 8 10 to 30 minutes
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In this math activity, learners make and explore patterns using the letters in their names, a grid, and some colors.

1 cent - $1 per student Ages 4 - 8 5 to 10 minutes
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In this activity (on page 2 of PDF under GPS: Sea Turtles Activity), learners will model how a sea turtle population changes over time, from eggs to adults, using puffed rice.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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In this math activity, learners sort patterns into similar "families" or groups that have the same pattern, but different symbols.

$5 - $10 per student Ages 4 - 8 10 to 30 minutes
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In this activity, learners make critters out of recyclables and apply the rules of mathematics to solve genetics problems.

$5 - $10 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners balance chemical equations and discover the law of conservation of mass. Learners use coins to model molecules to balance the equations.

free Ages 14 - 18 10 to 30 minutes
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This three-part activity shows learners how to build three meteorology tools: a wind vane, a rain gauge, and a barometer.

$1 - $5 per student Ages 8 - 14 1 to 7 days
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In this activity, learners use a soda can to decode a secret message. Learners wrap scytale (pronounced ski-tally) code around a can and challenge friends to see if they can crack the codes.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.

free Ages 8 - 14 10 to 30 minutes
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In this math activity, learners play a game and try to collect the most cards by guessing if the next number to appear will be odd or even.

$1 - $5 per group Ages 4 - 8 5 to 10 minutes
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In this math activity, learners find patterns in telephone numbers.

1 cent - $1 per group Ages 4 - 8 5 to 10 minutes
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In this math activity, learners make toothpick designs by following simple patterns.

1 cent - $1 per student Ages 8 - 11 10 to 30 minutes
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In this game, learners strategize to be the first player to make three in a row.

1 cent - $1 per group Ages 8 - 11 5 to 10 minutes
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In this physical sciences activity, learners explore friction. Learners investigate the factors that affect the force required to move an object.


$5 - $10 per group Ages 8 - 14 45 to 60 minutes