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Blast Off!
Source Institutions
Students design and create their own air-powered rockets, in this hands-on activity.
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Attract a Fish
Source Institutions
This outdoor activity/field trip requires a place where minnows swim, such as a local pond or brook.
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A-Mazing Robot
Source Institutions
This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.
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Linkages
Source Institutions
This design challenge is an open-ended exploration of linkages, a group of parts connected by hinges, and the types of motion they can create.
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Caution! Wildlife Crossing
Source Institutions
In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
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The Shape of Floatation
Source Institutions
In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.
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From the Internet to Outer Space
Source Institutions
In this activity, learners will use Google Sky to observe features of the night sky and share their observations.
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Cupcake Delivery
Source Institutions
In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.
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Building Tetrahedral Kites
Source Institutions
Working in teams of four, learners build tetrahedral kites following specific instructions and using specific materials.
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Draft Detectives
Source Institutions
In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.
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Box Ecology
Source Institutions
This great "re-use it" activity will demonstrate how to transform a greeting card into a box. Once constructed, the box can have many uses like holding special notes or keepsakes.
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Hull Engineering
Source Institutions
In this activity, learners explore how the hull shape impacts a ship's performance and stability.
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Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.
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Design For All: Project Playground
Source Institutions
In this design challenge, learners will practice empathy and design thinking skills by creating a play space that is fun, both for themselves and other kids.
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Engineering For Earthquakes
Source Institutions
In this design challenge, learners will engineer a structure and see if it can survive an earthquake they create.
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Animal Hats
Source Institutions
In this arts and crafts activity about animals and animal characteristics, learners will design animal hats and role-play as animals.
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Don't Crack Humpty
Source Institutions
Groups of learners are provided with a generic car base and an egg. Their mission: design a device/enclosure to protect the egg on or in the car as it rolls down a ramp with increasing slopes.
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Boomerang
Source Institutions
Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.
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Making With Microbes
Source Institutions
In this design challenge, learners will use microbes to design and grow a custom biomaterial at home and make something creative with it.
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Design For All: Imagining Inventions
Source Institutions
In this design challenge, learners will practice empathy and design thinking skills by creating an invention of the future.