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In this activity, learners explore how composites work by creating and testing their own composite for an imaginary company.

$1 - $5 per student Ages 11 - 18 4 to 24 hours
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This activity (on pages 21-32 of PDF) has learners act out several classic brain teasers.

1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners conduct a waste audit and use their findings to implement a plan for reducing trash.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners will estimate how many seeds are in a fruit or vegetable, then count to find out. The result: mix estimation with healthy eating.

1 cent - $1 per group Ages 4 - 14 10 to 30 minutes
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Create your own spinning top, and explore color, shapes and spinning. This activity contains instructions for making your spinning top, and tips on how to design and decorate it.

1 cent - $1 per student Ages 4 - 8 5 to 10 minutes
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In this activity, learners discover that training a robot can be hard work! Learners investigate how robots complete a task by following a list of sequential instructions.

free Ages 6 - 14 30 to 45 minutes
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In this activity, learners explore what makes a boat float and sink. They examine and test various objects to determine why objects float or sink.

$5 - $10 per group Ages 4 - 8 45 to 60 minutes
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Learners make a counting/estimating jar to exchange with friends or bring home.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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Make a cuíca (“kwee-ka”), a traditional Brazilian musical instrument that originated in Africa. Played primarily in Brazil, now you can play it at home, too, with this Exploratorium produced activity.

1 cent - $1 per student Ages 6 - adult 10 to 30 minutes
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This is an online game about the complexities of farming. Learners will "draw" cards and make decisions about how to take care of their farm.

free Ages 8 - 18 5 to 10 minutes
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Listen to the beat of gravity. By taking two strings with weights tied to them at different, yet uniform intervals, you can hear the uniformity (and rhythm) of gravity's accelerating pull.

1 cent - $1 per student Ages 6 - 14 Under 5 minutes
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In this activity, learners use a compass, powerful magnet, and copper magnet wire to build a special generator known as a dynamo.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners will engineer three different parachutes to test how well each one works.

$1 - $5 per student Ages 6 - 14 30 to 45 minutes
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In this activity, learners will build thier own balance scale. Learners will explore weight and comparison through this activity.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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In this activity, learners will make a marionette puppet and put on a show. Learners will explore color, design, fabrication and storytelling through this activity.

$5 - $10 per group Ages 4 - 14 30 to 45 minutes
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In this activity, leaners build their very own rainsticks, an instrument filled with pebbles and seeds that create sounds like falling rain. Save costs by using material found around the home.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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Learners follow the template to build and fly a paper helicopter.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this math activity, learners play two versions of a card game and decide what makes a game fair. Learners also practice addition and subtraction skills.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
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In this math activity, learners play a card game to practice adding coins quickly, just like a banker. First, learners create coin cards. Next, the cards are dealt to each player.

1 cent - $1 per group Ages 6 - 11 10 to 30 minutes