Search Results
Showing results 1 to 14 of 14
Calendarios para cualquier año
Source Institutions
Este Web site contiene links a 12 calendarios (12 meses). Cada mes contiene actividades sobre matemáticas.
Building Bingo
Source Institutions
In this on site "field trip" activity (located on pages 6-9 of PDF), learners get hands-on experience identifying building materials by playing "Building Bingo".
What's in the Bag?
Source Institutions
In this activity, young learners use their sense of touch rather than sight to identify a mystery object in a bag. Learners take turns acting as "peekers" and "sensers" throughout the game.
Memory Match
Source Institutions
In this classic memory game (on pages 37-45 of PDF), learners turn over tiles to reveal images on the back.
Sustainable Fishing
Source Institutions
In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.
Smell Match
Source Institutions
In this matching activity (3rd activity on the page), learners use their sense of smell to match pairs of opaque containers filled with various smelly items like orange peel, roses, or moth balls.
Phylogenetics
Source Institutions
This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.
Tic-Tac-Toe
Source Institutions
In this online version of the classic paper and pencil game, learners practice looking ahead to anticipate an opponent's move.
Great Steamboat Race
Source Institutions
In this outdoor activity, learners race small boats, made of cork, balsa wood, popsicle sticks etc., to investigate the rate and direction of currents in a stream or creek.
Zoo Calendar
Source Institutions
Use the Zoo Calendar (page 1 of PDF) to involve learners in interdisciplinary, whole language, and writing activities about ecological concepts.
Artificial Intelligence: The Intelligent Piece of Paper
Source Institutions
This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ
North American Endangered Amphibians Card Game
Source Institutions
In this activity, learners can play two card games related to endangered species, specifically North American amphibians.
Stabilization Wedges Game
Source Institutions
This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.
Self-Assembly Game
Source Institutions
This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.