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Mechanical Madness
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In this online Flash game, learners test their engineering know-how, moving a collection of mechanical parts onto a board to make complete a system of parts that will move a ball from start to finish.
Making An Impact!
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In this activity (on page 14 of PDF), learners use a pan full of flour and some rocks to create a moonscape.

Shadow Play
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In this three part activity, learners explore and experiment with shadows to learn about the Sun's relative motion in the sky.

Storm Water Runoff Pollution
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This activity (located on page 8 of the PDF) introduces learners to the concept of Non-point Source Pollution--what happens when rain washes garbage and other pollutants into rivers and lakes.

Clippy Island: An Investigation into Natural Selection
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In this activity, leaners will observe the process of natural selection on a population of birds called 'Springbeaks' over four seasons of breeding on an isolated environment called 'Clippy Island.' L

Nuclear Fusion
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This simple and engaging astronomy activity explains nuclear fusion and how radiation is generated by stars, using marshmallows as a model.

Risk Continuum
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This activity is a whole-group kinesthetic demonstration that shows learners what it means to be in a "risk group" for developing heart disease based on family history and genetics.

What's for Dinner?
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In this activity (page 5 of the PDF), learners will create a food web and explore food sources for different organisms. They will identify relationships between organisms in an ecosystem.

Generations of Traits
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In this hands-on activity, learners track and record the passage of colored "pompom traits" through three generations of gingerbread people.

Pick the Risk: The Polygenic Pedigree Challenge
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In this activity, learners are challenged to track and record the passage of colored pom poms (representing genes) through generations of a family using a pedigree.

Demonstrating An Epidemic
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This experiment allows learners to experience a small scale "epidemic," demonstrating the ease with which disease organisms are spread, and enables learners to determine the originator of the "epidemi

Ocean in a Bottle
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In this activity, learners consider how oil spills behave in the ocean and what impact they have on marine wildlife.

Glitter Slime
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In this activity on page 8 of the PDF, learners make a slimy substance very similar to mucus, and sprinkle it with glitter to imitate the way that allergens are trapped.

Map That Habitat
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Historically, sea floor mapping (bathymetry) was done by soundings.

Sea Turtle First Aid Investigation
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This activity (located on page 4 of the PDF under GPS: Sea Turtles Activity) is a full inquiry investigation into testing a repair material.

Can Nutrients in Water Cause Harm?
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In this water pollution activity, learners create pond water cultures and investigate the effects of adding chemicals or natural nutrients.

Bright Lights
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In this activity about electricity, learners imagine that they are out in the wilderness and it is getting dark. Their task is to use the materials supplied to build a simple flashlight.

Divide and Conquer
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Learners work in groups to build model cars from paper parts. First, each learner builds cars individually and the group times themselves.

Ocean in a Bottle
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In this simulation activity, learners observe what can happen when ocean waves churn up water and oil from an oil spill.

Chocolate Lava
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In this yummy earth science activity (page 5 of the PDF), learners use fudge to learn about different kinds of lava.