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In this activity, challenge learners to float a paper clip in a cup of water. Learners discover that a paper clip will sink in a cup of water, except when it is placed on a piece of paper towel.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
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In this water activity, learners discover ways to move water across the water table.

$5 - $10 per group Ages 4 - 6 10 to 30 minutes
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In this indoor or outdoor water activity, learners pour water from small cups to large cups and containers. In doing so, they discover water takes the shape of its container.

$1 - $5 per group Ages 4 - 6 30 to 45 minutes
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This activity guide features three related explorations to help learners ages 3-6 investigate shadows via the following science concepts: A shadow is made when an object blocks the light; you can chan

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this water activity, learners test which objects float and which sink. Learners discover that objects behave differently in water.

$5 - $10 per group Ages 4 - 6 30 to 45 minutes
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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
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In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners calculate their water usage (in cups and galloons) during an average shower. Learners also chart and analyze water usage during showers in their households.

free Ages 6 - 11 45 to 60 minutes
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In this design challenge activity, learners build a shock-absorbing system that will protect two “astronauts” when they land.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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In this activity, challenge learners to predict and investigate how many water drops they can fit on one penny.

free Ages 6 - 11 10 to 30 minutes
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In this engineering activity, learners will get acquainted with the basics of wind energy and power production by fabricating and testing various blade designs for table-top windmills constructed from

Over $20 per group Ages 11 - 14 2 to 4 hours
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In this water activity, learners test which objects float and which sink. Learners discover that objects behave differently in water.

$5 - $10 per group Ages 4 - 6 30 to 45 minutes
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In this outdoor water activity, learners explore evaporation by painting with water and tracing puddles. Learners will discover that wet things become dry as the water evaporates.

$1 - $5 per group Ages 4 - 6 45 to 60 minutes
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In this water activity, learners explore how water drops behave on different surfaces.

$5 - $10 per group Ages 4 - 6 10 to 30 minutes
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In this outdoor water activity, learners explore how to change the direction of water flow. Learners make puddles in dirt or use existing puddles and sticks to make water flow.

$1 - $5 per group Ages 4 - 6 45 to 60 minutes
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In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes