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Learners draw pictures of how they envision scientists. By comparing and discussing the features in their pictures, they can discover common thoughts and stereotypes about scientists.

free Ages 8 - 11 10 to 30 minutes
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In this thought-provoking activity, learners plan a hypothetical project to build and operate wind turbines in their community.

free Ages 8 - 14 2 to 4 hours
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In this activity, learners will explore trends in shark populations using shark landing data from the National Marine Fisheries Service.

free Ages 14 - 18 45 to 60 minutes
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In this activity, early learners simulate fossil prints in play dough or clay.

$1 - $5 per group Ages 4 - 6 10 to 30 minutes
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Learners explore the field of civil engineering by making a bridge using spaghetti as their primary building material.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners work in teams to investigate the composition of unseen materials using a variety of tools.

Over $20 per group Ages 8 - 14 30 to 45 minutes
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Learners imagine they are paleontologists in Florida, where they find (remove from envelope) paper "fossils" of some unknown creature, only a few at a time.

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.

Over $20 per group Ages 4 - 14 10 to 30 minutes
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Learners create a tool to measure how well they grip a wet object when their fingers are smooth versus wrinkly. Are smooth or wrinkly fingers better at holding on to the object?

1 cent - $1 per student Ages 11 - 14 45 to 60 minutes
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In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).

Over $20 per group Ages 4 - 11 10 to 30 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Lift Off) is a full inquiry investigation into the engineering challenges of sending scientific sensors into space.

Over $20 per group Ages 8 - 14 1 to 7 days
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In this activity, groups of four learners must complete a set of four manual tasks. The restrictions are that they must complete the tasks in a limited time while wearing garden or rubber gloves.

Over $20 per group Ages 8 - 14 10 to 30 minutes
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Learners participate in a variety of activities modeling different disabilities.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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Learners explore soybeans, soak them in water to remove their coat, and then split them open to look inside. They also make a musical shaker out of paper cups, a cardboard tube, and soybeans.

1 cent - $1 per student Ages 4 - 11 45 to 60 minutes
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In this outdoor activity, learners plan a simple foot path and create an environmental impact study of the natural area where the path would be.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners use microarray technology to determine which genes are turned on and off at various points in the differentiation of pluripotent stem cells on their way to becoming pancreat

1 cent - $1 per group Ages 14 - adult 1 to 2 hours
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In this activity, learners explore the work of paleontologists.

$10 - $20 per group Ages 4 - 6 10 to 30 minutes
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In this activity, learners explore dinosaurs and fossils by creating a diorama.

Over $20 per group Ages 4 - 8 1 to 2 hours
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This activity is designed to accompany the PBS documentary about African-American chemist "Percy Julian: Forgotten Genius." Learners look through two cups with small holes in them to simulate what it'

1 cent - $1 per group Ages 6 - adult 5 to 10 minutes
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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ

free Ages 8 - adult 10 to 30 minutes