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Blast Off!
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Students design and create their own air-powered rockets, in this hands-on activity.

Attract a Fish
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This outdoor activity/field trip requires a place where minnows swim, such as a local pond or brook.

A-Mazing Robot
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This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.

Linkages
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This design challenge is an open-ended exploration of linkages, a group of parts connected by hinges, and the types of motion they can create.

Caution! Wildlife Crossing
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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.

The Shape of Floatation
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In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.

From the Internet to Outer Space
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In this activity, learners will use Google Sky to observe features of the night sky and share their observations.

Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Building Tetrahedral Kites
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Working in teams of four, learners build tetrahedral kites following specific instructions and using specific materials.

Draft Detectives
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In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.

Box Ecology
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This great "re-use it" activity will demonstrate how to transform a greeting card into a box. Once constructed, the box can have many uses like holding special notes or keepsakes.

Hull Engineering
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In this activity, learners explore how the hull shape impacts a ship's performance and stability.

Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.

Design For All: Project Playground
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In this design challenge, learners will practice empathy and design thinking skills by creating a play space that is fun, both for themselves and other kids.

Engineering For Earthquakes
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In this design challenge, learners will engineer a structure and see if it can survive an earthquake they create.

Animal Hats
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In this arts and crafts activity about animals and animal characteristics, learners will design animal hats and role-play as animals.

Don't Crack Humpty
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Groups of learners are provided with a generic car base and an egg. Their mission: design a device/enclosure to protect the egg on or in the car as it rolls down a ramp with increasing slopes.

Boomerang
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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

Making With Microbes
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In this design challenge, learners will use microbes to design and grow a custom biomaterial at home and make something creative with it.

Design For All: Imagining Inventions
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In this design challenge, learners will practice empathy and design thinking skills by creating an invention of the future.