Search Results


Showing results 461 to 480 of 921

Source Institutions
Add to list Details
In this activity, learners follow clues to find five puzzle pieces, then assemble them. This activity works well with a whole group, individuals, or families.

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this technology activity, learners light up the room with electrifying play dough creations. Learners use conductive and insulating homemade play dough to build simple circuits.

Over $20 per group Ages 8 - 14 1 to 2 hours
Add to list Details
In this classic memory game (on pages 37-45 of PDF), learners turn over tiles to reveal images on the back.

1 cent - $1 per group Ages 4 - 11 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners design unique tiles and make repeating patterns to create tessellations. This activity combines the creativity of an art project with the challenge of solving a puzzle.

1 cent - $1 per student Ages 11 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners will learn how to knit using only their hands. Learners will explore patterns and fabrication as well as develop fine motor skills and patience through this activity.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners will create an optical illusion top. Learners will explore color mixing, physics and design through this activity.

$1 - $5 per student Ages 4 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this quick activity, Dracula has a hole in his house and learners help solve the problem by using a mirror and protractor to reflect incoming light out of his house.

free Ages 8 - 18 Under 5 minutes
Source Institutions
Add to list Details
In this activity, learners will use static elecricity to bend a stream of water without touching it. Learners will explore physics and cause and effect through this activity.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this 6-7 day investigation, learners begin with an introduction to seamounts that are present in the Gulf of Alaska.

$5 - $10 per group Ages 11 - 14 1 to 7 days
Source Institutions
Add to list Details
In this activity, learners will build ramps and test how the laws of physics apply do different objects. Learners will explore physics and cause and effect through this activity.

$1 - $5 per group Ages 4 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore conservation of energy by experimenting with a solar cell light device.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
This activity (page 2) draws upon a familiar, computer-based concept related to visual resolution: pixilation.

free Ages 11 - 14 5 to 10 minutes
Source Institutions
Add to list Details
This activity (on page 2 of the PDF under SciGirls Activity: Music and Sound) is a full inquiry investigation into sound frequency.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this inquiry-based activity, learners investigate the basic forces of flight as they construct their own paper glider that represents a rainforest creature from Borneo (large, tropical island in So

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore accuracy and precision.

Over $20 per group Ages 8 - 18 2 to 4 hours
Source Institutions
Add to list Details
In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits.

Over $20 per student Ages 8 - 14 2 to 4 hours
Source Institutions
Add to list Details
This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this design challenge, learners will use computational thinking to design their own board game.

1 cent - $1 per student Ages 8 - adult 30 to 45 minutes