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Showing results 141 to 160 of 222

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What does it mean to be alive? Is a cactus alive? Is a seed alive? Is the air we breathe alive? What are the necessary characteristics?

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.

Over $20 per group Ages 6 - 14 30 to 45 minutes
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In this activity (on page 7), learners explore the meaning of a "carbon sink." Using simple props, learners and/or an educator demonstrate how plants act as carbon sinks and how greenhouse gases cause

free Ages 8 - 14 45 to 60 minutes
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In this activity, learners examine antibodies and antibody recognition using a model.

Over $20 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners solidify their conceptualization of cells by building a model of a cell in a ziplock bag.

Over $20 per group Ages 11 - 18 1 to 2 hours
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In this activity about the relationship between food and energy (page 1 of PDF), learners observe and quantify the growth of yeast when it is given table sugar as a food source.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity about vision and optical illusions, learners conduct a simple test to demonstrate how our eyes create "afterimages." Learners stare at a black cardboard bat for at least 30 seconds an

1 cent - $1 per student Ages 8 - 18 Under 5 minutes
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This three-part lab helps learners understand the essential principles governing diffusion and osmosis.

Over $20 per group Ages 14 - 18 4 to 24 hours
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In this activity (page 12), learners explore how molecules self-assemble and how molecules must fit together, like a lock and key, in order to identify each other and initiate a new function as a comb

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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This lesson is designed to serve as an introduction to the immune system. It can stand alone or it can lead into further studies of the immune system.

Over $20 per group Ages 14 - adult 2 to 4 hours
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In this activity, groups of learners work together to create edible models of chemicals involved in autotrophic nutrition.

$5 - $10 per group Ages 14 - 18 1 to 2 hours
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In this activity, learners cut wells in JELL-O© and load the wells with different detergent solutions.

$1 - $5 per student Ages 11 - 18 4 to 24 hours
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In this activity (4th activity on the page), learners test to see if saliva is necessary for food to have taste.

$1 - $5 per group Ages 8 - 18 5 to 10 minutes
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This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.

$1 - $5 per group Ages 14 - adult 30 to 45 minutes
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In this activity on page 7 of the PDF, learners investigate the solubility of gas in water at different temperatures. This experiment will help learners determine if temperature affects solubility.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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In this activity related to microbes, learners use water drops and hand lenses to begin the exploration of magnification. This activity also introduces learners to the microscope.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this four-day activity, learners grow bacteria and/or fungi from a variety of locations and compare the results.

$10 - $20 per group Ages 8 - 14 1 to 7 days
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In this activity on page 7 of the PDF (Plants—The Green Machines), learners examine the effects that light and air have on green plants.

$1 - $5 per student Ages 6 - 11 1 to 4 weeks
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In this environmental science and data analysis activity, learners work in groups to track a Dead Zone (decreased dissolved oxygen content of a body of water) using water quality data from the Nutrien

free Ages 14 - 18 1 to 2 hours
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In a series of three experiments, learners explore the basics of biotechnology using self-locking plastic baggies. Each experiment demonstrates a phenomenon or principle of biotechnology.

Over $20 per group Ages 14 - 18 4 to 24 hours