Search Results
Showing results 721 to 740 of 921

Cooling the Mummy's Tomb
Source Institutions
In this activity, learners conduct an experiment to help Pharaoh design a better insulated tomb.

Electric Gamebox Challenge
Source Institutions
In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.

On Target
Source Institutions
In this design challenge activity, learners modify a cup so it can carry a marble down a zip line and also drop it onto a target.
Numbered Heads
Source Institutions
In this math activity, learners play a game and use a variety of strategies to solve a hidden number problem (or missing factor). Learners practice their number and operations skills.
Is It Possible: Estimating Measurement
Source Institutions
In this activity, learners will decide together on a question about how far, long or high the group could reach together.

Fantastic Four: A Math Card Game
Source Institutions
This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.
Six Squares: Geometry and Design
Source Institutions
In this activity, learners take a turn contributing a closed figure made of six squares to a large grid; each must be different from all the others on the grid so far.

Glider
Source Institutions
In this activity, learners construct paper airplanes that twist and turn.

Straws and Airplanes
Source Institutions
Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.

Designer Seeds
Source Institutions
In this activity, learners will examine a variety of seeds, describe them, and determine how they are dispersed.

Waterproof that Roof!
Source Institutions
In this activity, learners explore how engineers have improved roofing designs and materials in order to protect the contents of buildings.

Statue Display Tower
Source Institutions
In this activity, learners design, build, test and redesign a display tower that will meet a specific set of criteria and constraints.

Secret Writing Devices
Source Institutions
In this activity about encryption, learners cut out a secret decoder badge from a handout and use it to encode messages to each other.

Toothpick Patterns
Source Institutions
In this hands-on activity, learners use toothpicks to build different triangles and squares and then use the toothpicks to build and solve some tricky shape puzzles.

Rubber Band Car
Source Institutions
In this design challenge activity, learners build a car that can travel at least four feet using rubber band power and use the design process to debug problems.

Kid Machine
Source Institutions
This activity is on page 3 (continued on page 2) of the pdf, part of the Simple Machines Discovery Box. In this fun activity, learners "create" a complex machine by simulating the parts in action.

Arctic Sea Ice
Source Institutions
In this activity, learners explore how the area of Arctic sea ice has changed over recent years. First, learners graph the area of Arctic sea ice over time from 1979 to 2007.

Animal House
Source Institutions
The goal of this activity is to design, build and test a house or toy for an animal.

Spider Glider
Source Institutions
In this fun activity about spiders, learners build and design a spider from cardstock, straw, string, and pipe cleaners.

Be a Plumber
Source Institutions
In this activity (located on page 6 of the PDF), learners explore the ways people access water in their homes.