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In this math game (Page 9 of the Are You Game? PDF), learners determine what makes a spinner fair or unfair. Learners first play a round with a pre-made spinner that isn't very fair.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this math activity, learners sort patterns into similar "families" or groups that have the same pattern, but different symbols.

$5 - $10 per student Ages 4 - 8 10 to 30 minutes
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In this activity, learners will create their own bubble solution. Learners will explore chemistry, geometry and trial and error through this activity.

$5 - $10 per group Ages 4 - 14 10 to 30 minutes
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In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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In this activity (located on page 2 of PDF), learners explore alternative uses of a simple paper cup, dubbed a "mystery item." Learners act as detectives and explore the properties and functions of th

1 cent - $1 per student Ages 4 - 11 10 to 30 minutes
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In this activity, learners make a barometer, an instrument to measure change in air pressure.

$5 - $10 per group Ages 8 - 14 1 to 7 days
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners design and build a circuit: an "electric highway" that connects a battery and buzzer at least three feet apart using four types of materials.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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In this math puzzle game, learners work together to use algebraic reasoning and fun clues for solving word puzzles.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this outdoor activity and game, learners explore how animals adapt for survival through coloration, markings and camouflage.

$10 - $20 per group Ages 6 - 14 45 to 60 minutes
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In this activity, learners are challenged to design and construct a jointed figure that moves in a motion (something like jumping jacks) when a string is pulled.

$10 - $20 per group Ages 14 - 18 1 to 4 weeks
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In this four-day lesson, learners identify three-dimensional forms in castle design, research different parts of the castle with a focus on their uses, and design and enlarge a banner for the great ha

$5 - $10 per group Ages 8 - 11 1 to 7 days
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Make your own speaker with a magnet, wire, and paper cup! If you have a radio with a headphone plug and an old pair of headphones, this is a great tinkering activity.

$1 - $5 per student Ages 8 - adult 10 to 30 minutes
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This activity has three story puzzles learners can solve to learn about life in the Arctic.

1 cent - $1 per student Ages 4 - 8 30 to 45 minutes
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In this design challenge, leaners attempt to build a strong structure out of LEGO® bricks that can withstand a 4-foot drop.

$1 - $5 per group Ages 6 - 18 10 to 30 minutes
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Oboes's unique sound originates from the two small reeds a musician blows into. Make your own double reed instrument out of straw!

1 cent - $1 per student Ages 4 - 14 5 to 10 minutes
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In this activity, learners explore the concept of how aerospace engineering has impacted sports, specifically exploring the design of golf balls.

free Ages 11 - 18 1 to 2 hours
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In this activity, learners explore how engineers have developed big wheels or Ferris wheels.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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This activity (located on page 3 of the PDF under GPS: Garbology Activity) is a full inquiry investigation into design optimization using recycled materials.

Over $20 per group Ages 8 - 14 1 to 2 hours