Search Results


Showing results 101 to 120 of 120

Source Institutions
Add to list Details
In this activity, learners explore the properties of paper by constructing and modifying paper airplanes.

1 cent - $1 per student Ages 8 - 14 5 to 10 minutes
Add to list Details
In this activity, learners use a nail and magnet wire to build an electromagnet, which controls the movements of a paper dancer.

$1 - $5 per student Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
Add to list Details
In this activity, learners build unique yo-yos, which spin round and round without moving up and down.

$1 - $5 per student Ages 11 - 18 45 to 60 minutes
Add to list Details
Learners use shop tools and various materials to construct a magnetic spinner and a compass.

$1 - $5 per student Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this technology activity, learners light up the room with electrifying play dough creations. Learners use conductive and insulating homemade play dough to build simple circuits.

Over $20 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore trebuchet design. Teams of learners construct trebuchets from everyday materials.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this Bob the Builder(TM)-themed activity, learners explore the 3Rs (Reduce, Reuse, Recycle) by rotating through several activity stations.

$1 - $5 per group Ages 4 - 6 30 to 45 minutes
Add to list Details
In this activity, learners construct three optical illusion toys to examine how our brains play tricks on what we see.

$1 - $5 per student Ages 6 - 18 30 to 45 minutes
Source Institutions
Add to list Details
Scientists use enormous wind tunnels to test the design of planes, helicopters, even the Space Shuttle.

$5 - $10 per group Ages 6 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners create a marble maze that contains sensors. As a metal marble triggers the sensors, the Pico Cricket turns on lights or spins motors.

Over $20 per student Ages 8 - adult 2 to 4 hours
Source Institutions
Add to list Details
In this activity, learners rotate through several learning and play stations to explore dinosaurs and paleontologists.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
Add to list Details
In this activity, learners discover that some things only stand up while they are spinning.

$1 - $5 per student Ages 8 - 14 1 to 2 hours
Add to list Details
In this activity, learners construct a device that allows them to view 2-D images in 3-D.

Over $20 per student Ages 6 - 11 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners make a Benham Top to explore visual illusions and optics.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
Source Institutions
Add to list Details
This activity is a hit for family events and all ages—some will finish in 45 minutes; others can go on for hours.

1 cent - $1 per group Ages 6 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this three/four-day lesson, learners calculate perimeters and areas and draw the castle plan to scale.

$5 - $10 per group Ages 8 - 14 1 to 7 days
Source Institutions
Add to list Details
In this math lesson, learners explore the concept of using units to measure length. Learners first read "How Big is a Foot" by Rolf Myller and learn about units.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
Source Institutions
Add to list Details
In this engineering activity (page 5 of PDF), young learners investigate how materials and design contribute to the strength of a structure, particularly walls.

$1 - $5 per group Ages 4 - 8 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).

Over $20 per group Ages 4 - 11 10 to 30 minutes