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Showing results 121 to 140 of 254

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In this activity, learners will turn an ordinary tray of sand into a desk-top garden for meditation.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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Learners explore the endless possibilities of cardboard engineering in this open-ended STEAM activity. Practice being creative by building structures with no glue, only cardboard and scissors.

free Ages 4 - adult 10 to 30 minutes
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Find out what it would be like to have ears shaped differently from your own! Design and make different animal ears then try them out.

1 cent - $1 per student Ages 4 - 11 5 to 10 minutes
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In this activity, learners will repurpose an old t-shirt to create their own yarn or string.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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In this math activity, learners experiment with the concept of symmetry.

1 cent - $1 per student Ages 4 - 8 10 to 30 minutes
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Learners will follow a specific process to make their own paper using scrap paper, newspaper, or junk mail.

$1 - $5 per group Ages 6 - adult 1 to 2 hours
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Is a square stronger than a triangle? Use tongue depressors to build simple shapes. Then apply a little weight to them and see what happens!

1 cent - $1 per student Ages 4 - 8 5 to 10 minutes
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In this activity, learners make a device called a phenakistoscope, which displays a continuously looping animation consisting of images drawn onto a spinning disc.

$1 - $5 per student Ages 6 - 14 30 to 45 minutes
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No glue is needed for learners of any age to become marshmallow architects or engineers.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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In this activity (on pages 55-66 of PDF), learners fold paper into origami shapes and then combine several identical shapes into a three-dimensional structure.

1 cent - $1 per student Ages 4 - adult 45 to 60 minutes
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In this design challenge activity, learners explore the concept of biomimicry by using a natural organism's special features to design a new human object.

free Ages 8 - adult 10 to 30 minutes
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In this math activity, learners sort patterns into similar "families" or groups that have the same pattern, but different symbols.

$5 - $10 per student Ages 4 - 8 10 to 30 minutes
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In this activity, learners will explore nature by creating food for birds. Learners will develop fine motor skills and engage in nature observation through this activity.

$5 - $10 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners design and build a NASA rover using raw pasta and candy with a limited imaginary budget.

$5 - $10 per group Ages 8 - 18 30 to 45 minutes
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In this math activity, learners trace their hands and estimate the number of beans that can fit into their hand tracings. Then, learners glue the beans to the tracing to test out their estimations.

$1 - $5 per student Ages 4 - 8 5 to 10 minutes
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In this hands-on activity, learners make New Year's Eve party hats out of wrapping paper. Learners use symmetry and measurement to cut out shapes they need to assemble the hats.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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In this activity (located on page 2 of PDF), learners explore alternative uses of a simple paper cup, dubbed a "mystery item." Learners act as detectives and explore the properties and functions of th

1 cent - $1 per student Ages 4 - 11 10 to 30 minutes
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In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes