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Family Scavenger Hunt
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In this activity, learners will take a walk with their family and incorporate a scavenger hunt. They will explore topics like ABC’s, numbers, colors, and shapes as they search for related items.

Jump to Jupiter
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In this activity, learners help create and then navigate an outdoor course of the traditional "planets" (including dwarf planet Pluto), which are represented by small common objects.

Stride Ruler
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In this activity, learners use their feet to estimate distances. Learners calculate the distance of one step in centimeters by measuring 10 steps at a time to reduce measurement error.

Jump Like a Frog
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In this math activity, learners jump and measure how far they can jump on different surfaces using different jumping techniques.

Traveling Networks
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In this geometry activity, learners explore networks painted on playgrounds, such as a four square court, and draw their own.

Stepping Out: Hop, Skip, Jump
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In this activity, learners explore and experiment how we can use our bodies everyday to get from one place to another.

Population Study Game: Oh, Deer!
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In this activity, learners model a population of deer and see how the number of deer changes over time.

Solving Playground Network Problems
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In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground.
Filling the Time
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Build time sense into the schedule by asking learners to predict what can happen in a certain amount of time: We have 20 minutes before outdoor time. What can you get done?

Twirling Rope Frequency
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In this activity (page 1 of the PDF under SciGirls Activity: Double Dutch), learners will stand twelve feet apart swinging a rope at the slowest tempo possible while someone uses a stopwatch to record