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In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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During this activity, learners take part in a variety of tasks which involve moving and balancing different body parts.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners are challenged to design and construct a trophy for prize-winning sports equipment.

$5 - $10 per group Ages 8 - 18 10 to 30 minutes
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To understand how skaters turn in midair, try this little experiment! Individuals can do this activity alone, but it works better with a partner.

free Ages 8 - 18 10 to 30 minutes
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In this activity, learners discover how exercise helps keep the body healthy. Learners increase their heart rates by running and understand how running fast versus walking affects their pulse rates.

free Ages 6 - 14 10 to 30 minutes
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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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You may have tried to throw a curveball or a slider, or even a screwball, with an ordinary baseball and found it difficult to do.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
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In this activity, learners will discover how to find the "sweet spots" on a baseball bat. Whenever an object is struck, it vibrates in response.

1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
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In this activity learners compare the bounciness of warm and cold racquetballs to see if temperature makes a difference in how well they bounce.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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In this math activity, learners earn "money" by completing simple tasks. Learners complete as many "jobs" as possible in a set amount of time.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners participate in fun movement activities while playing on a giant game board. Use this activity to get learners involved in physical activity.

$1 - $5 per group Ages 4 - 11 10 to 30 minutes
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Learners will determine their respiratory rate and explore the factors that affect breathing rate by filling out and using the Respiratory Chart provided in the lesson.

free Ages 6 - 14 10 to 30 minutes
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When baseball was in its infancy, the ball had plenty of bounce. Today's baseball may not seem to have bounce to it at all; if you drop a ball on the field it won't bounce back.

1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
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In this movement and measurement activity, learners jump as far as they can three times, and compare their longest jump to the longest jump of their friends, classmates and/or family members.

$1 - $5 per student Ages 6 - 18 10 to 30 minutes
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This game explores the different reasons we choose to eat, and helps us be aware of when our body needs food and when it does not.

free Ages 8 - 14 10 to 30 minutes
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In this activity (2nd on the page), learners conduct a series of tests to find out which foot is more dominant. In other words, are they right-footed or left-footed?

free Ages 8 - 14 10 to 30 minutes
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In this activity, learners take their own pulse and explore how heart rate is affected by various activities.

1 cent - $1 per student Ages 6 - 18 10 to 30 minutes
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In this engineering/design activity, learners make a kite, fly it, and then work to improve the design. Learners explore how their kite design variations affect flight.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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Learners work together as a group to learn a new physical activity. After working for a few rotations, learners time themselves as part of a contest.

free Ages 8 - 11 10 to 30 minutes
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In this health activity, learners create a device so that they not only feel their heartbeat, but also see it, using a straw and some clay.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes