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Showing results 21 to 40 of 49
Stethoscope
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Make a copy of the first stethoscope with only a cardboard tube! René Laennec invented the first stethoscope in 1819 using an actual paper tube!
Workin' It Out
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In this activity, learners explore how to stay fit the fun way. Learners participate in three physical activities.
Relative Speed of Dinosaurs
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In this activity, learners interpret three trackways and use measurements and a formula to infer the relative speed of dinosaurs.
Stomp High Low
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Learners work together as a group to learn a new physical activity. After working for a few rotations, learners time themselves as part of a contest.
Math and Creativity Posters
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These math posters have questions written on them, such as: How many colors can you name in a minute? or How many seconds can you balance on one foot?
Screen Time
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This game asks you a series of questions about how much time you spend in front of a screen, not being active.
Pitch, Roll and Yaw: The Three Axes of Rotation
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In this activity (page 87 of the PDF), learners move their bodies to better understand the three axes of rotation: pitch, roll and yaw.
The Pulse is Right
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In this online activity, learners measure their pulse rates and investigate how their pulses change when they engage in different activities.
How Many In a Minute
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In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.
Slowing the Flow
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In this experiment, pairs of learners explore how cold water affects circulation. The mammalian diving reflex (MDR) slows circulation when the body is exposed to cold water.
Cup Sailing Game
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In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the
Crunch Time
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In this quick and easy activity and/or demonstration, learners use two empty 2-liter bottles and hot tap water to illustrate the effect of heat on pressure.
Filling the Time
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Build time sense into the schedule by asking learners to predict what can happen in a certain amount of time: We have 20 minutes before outdoor time. What can you get done?
Catch the Beat
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This is an activity about music, movement, and math. Learners will start a rhythm pattern with 2, 3, or 4 beats. For instance, tap your foot, jump, clap, repeat.
Exercise and Memory
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This activity (page 1 of the PDF under SciGirls Activity: Exercise and Memory) is a full inquiry investigation into the effects of exercise on short term memory.
Team Up: Fun With Division
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In this activity, learners will divide into teams or groups of equal size. “How many teams of three can we make?” “We need an equal number of children at each of the four computers.
Jump on Tens: Counting Fun
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Learners combine counting, multiples, and number patterns with jumping up and down. To start, pick a counting number.
Five Second Dash
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This is an activity about prediction. How far can you hop in 5 seconds? Could you make it to the door? Across the room? Everyone lines up and tries it.
Heart Rate and Exercise
Source Institutions
In this activity about heart health (on page 27 of the PDF), learners measure their heart rates after a variety of physical activities and compare the results with their resting heart rates, and with
Mission: Control!
Source Institutions
In this activity and game, learners will train to improve balance and spatial awareness by performing throwing and catching techniques on one foot.