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Showing results 1 to 13 of 13
Caution! Wildlife Crossing
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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
Animal House
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The goal of this activity is to design, build and test a house or toy for an animal.
Arctic Story Puzzles
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This activity has three story puzzles learners can solve to learn about life in the Arctic.
Seashell Journal
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In this activity, learners make homemade journals featuring seashell rubbings. First, learners transfer the texture of a seashell onto a piece of paper using a crayon.
Glow Up
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In this activity, learners explore chemiluminescence and fluorescence. Learners examine 3 different solutions in regular light, in the dark with added bleach solution, and under a black light.
Fly on the Ceiling
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In this math lesson, learners play two different games to help them understand coordinates. First, learners read the book, "The Fly on the Ceiling," by Julie Glass.
Build a Coral Polyp
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In this activity, learners build one or more edible coral polyps and place them together to form a colony.
Sustainable Fishing
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In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.
Design a Fish
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In this activity (page 2 of PDF under GPS: Alligator Habitat Activity), learners will study the adaptations different fish species have developed to survive in their habitats.
Design a Flower
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In this activity, learners learn about the adaptations that flowers have developed which support pollination. Learners also list their personal preferences (i.e.
Survivors! The People of the Arctic
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In this activity, learners use maps to locate the Arctic region and use a word game to discover the types of resource people need to survive in the extreme climate.
For the Birds
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In this activity, learners will explore nature by creating food for birds. Learners will develop fine motor skills and engage in nature observation through this activity.
Jitterbugs
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In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.