Search Results
Showing results 721 to 740 of 1617

Double Horn
Source Institutions
In this activity, learners explore sound by constructing their very own instruments using PVC pipes, soda bottles, and a straw.

Try Your Hand at Nano
Source Institutions
This lesson focuses on two simple activities that younger learners can do to gain an appreciation of nanotechnology. First, learners measure their hands in nanometers.

Uplifting Force: Buoyancy & Density
Source Institutions
In this investigation, learners explore the force known as buoyancy by placing various objects into water and observing how they behave (for example, which sink more quickly, which float, how much wat

Rockets Away!
Source Institutions
In this activity, learners work in teams to construct and test fly drinking straw rockets. Learners explore how changing the rockets' fins affect flight distance.

Marble Drop Game
Source Institutions
Build your own version of a favorite carnival game, in which a marble races down a maze consisting of rows of nails.

Fork in the Road
Source Institutions
In this activity about electricity, learners identify parallel and series circuits. First, learners examine and label diagrams of complete circuits.

Muscle Fibers
Source Institutions
In this activity about human anatomy (page 20 of PDF), learners investigate the structure of muscles by comparing yarn and cooked meat.

Do Plants Need Light?
Source Institutions
In this food science activity, learners conduct an experiment that demonstrates the importance of light to plants.

Statistics: Steppin' Out
Source Institutions
In this math lesson, learners construct box-and-whisker plots to analyze and compare data sets. Learners investigate whether or not long-legged people run faster than short-legged people.

Probability: Chances Are
Source Institutions
In this math lesson, learners identify the likelihood of an event by using a walk-on probability scale.

Paper Drop Design Competition
Source Institutions
Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.

Shark Sizes
Source Institutions
In this graphing exercise (page 2 of the pdf), learners compare their own height to the length of various sharks.

Tidepool in the Classroom
Source Institutions
In this activity (page 4 of the pdf), learners build a model of a tide pool, using chicken wire, paper mache, and other craft materials.

Energetic Musical Instruments
Source Institutions
Learners design and create musical instruments from common objects; their challenge is to create an instrument that can make three different tones.

Sound Automata
Source Institutions
In this activity, learners build their own sound machines and explore the interplay of motion and sound.

Lung Model: Make a Lung and Diaphragm
Source Institutions
By building a model of a lung and diaphragm, learners discover the function of various parts of the body's respiratory system.

Statistics: Whirlybirds
Source Institutions
In this math lesson, learners measure, predict and determine the frequency of an event as it relates to how close Whirlybirds land to a target.

Statistics: Something Fishy
Source Institutions
In this math lesson, learners apply the concepts of ratio and proportion to the capture-recapture statistical procedure.

Plant Parts You Eat
Source Institutions
In this food science activity, learners observe different plant-originated foods.

Circuit Sense
Source Institutions
In this activity about electricity, learners identify closed and open circuits. First, learners examine and label diagrams of open and closed circuits.