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Showing results 1 to 20 of 25
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Mix and Match
Source Institutions
In this activity (7th activity on the page), learners use their sense of hearing to find a "sound match." Learners shake containers filled with items like dry seeds, sand, beans, etc.
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Silent Stalking
Source Institutions
In this outdoor game, learners role play predator and prey to explore the importance of keen hearing and silent stalking skills in the animal world.
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Mystery Noises
Source Institutions
In this game (4th activity on the page) about hearing, learners test their ability to identify various sounds without looking.
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How Loud is Too Loud
Source Institutions
In this activity (described on pages 39-42 of PDF), learners make a paper wheel (on pages 57-60 of PDF) that shows them the relative loudness of different sounds.
Bend It, Break It
Source Institutions
In this activity (on pages 25-32 of PDF), learners make models of the inner ear out of pipe cleaners.
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Our Sense of Hearing
Source Institutions
In this activity, learners investigate the sense of hearing and plan and conduct their own experiments.
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Sound Bingo
Source Institutions
This game is like regular bingo, except the clues are sounds.
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Battle the Baby!
Source Institutions
In this interactive game, learners compare their music-listening skills with that of a three-month-old baby.
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Build a Band
Source Institutions
In this design challenge activity, learners build a four-stringed instrument that can play a tune.
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Name That Frequency
Source Institutions
This activity was designed for blind learners, but all types of learners can model how vibrating particles, such as in a sound wave, bump into other particles causing them to vibrate, and that the vib
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Stethoscope
Source Institutions
Make a copy of the first stethoscope with only a cardboard tube! René Laennec invented the first stethoscope in 1819 using an actual paper tube!
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Auditory Acuity
Source Institutions
This activity (8th activity on the page) tests learners' ability to identify things using only the sense of hearing.
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Right Ear/Left Ear
Source Institutions
In this activity (4th on the page), learners conduct a series of tests to find out which of their ears is more dominant.
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Two Ears are Better Than One: Sound Localization
Source Institutions
This activity (9th activity on the page) about hearing demonstrates to learners the importance of having two ears.
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Good Vibrations
Source Institutions
This lesson (on pages 15-24 of PDF) explores how sound is caused by vibrating objects. It explains that we hear by feeling vibrations passing through the air.
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A Penny Saved is a Penny Heard
Source Institutions
In this activity (11th activity on the page), learners use pennies to test their hearing acuity.
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Model Eardrum
Source Institutions
In this activity (last activity on the page), learners make a model of the eardrum (also called the "tympanic membrane") and see how sound travels through the air.
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Headphone Helper
Source Institutions
In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.
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String Thing
Source Institutions
String Thing is an interactive online game in which learners change a virtual string's tension, length, and gauge to create different musical pitches.
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Sound Off!
Source Institutions
This activity includes several games about animal sounds. Using their sense of hearing and communicating with various kinds of noisemakers, learners role-play predator and prey.