Search Results
Showing results 1 to 20 of 27
Build Your Own Wind Turbine
Source Institutions
Learners construct an electricity-generating wind turbine out of a plastic bottle.

Plugged in to CO2
Source Institutions
In this activity, learners investigate various appliances and electronics, discovering how much energy each uses and how much carbon dioxide (CO2) is released to produce that energy.

Cup Speaker
Source Institutions
Make your own speaker with a magnet, wire, and paper cup! If you have a radio with a headphone plug and an old pair of headphones, this is a great tinkering activity.

Gel Electrophoresis
Source Institutions
In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.

Bottle Cars
Source Institutions
In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.

Pico Cricket Compass
Source Institutions
Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.

Glow Up
Source Institutions
In this activity, learners explore chemiluminescence and fluorescence. Learners examine 3 different solutions in regular light, in the dark with added bleach solution, and under a black light.

Clap Sensor: Build a Sound Sensor Using a Pico Cricket
Source Institutions
This activity requires a Pico Cricket (tiny computer). Learners work on designing and building a sound sensor out of household materials, like plastic wrap and cardboard.

Night Lights
Source Institutions
In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.

Push Pull Painter
Source Institutions
In this activity, learners create painting machines that can paint moving forwards and backwards.

Wind Turbine
Source Institutions
Learners build a wind turbine and test it to see how much energy is created.

Arduino Blink Challenge
Source Institutions
In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Using Ohm's Law to Build a Voltage Divider
Source Institutions
In this activity, learners apply Ohm’s Law to construct voltage divider circuits. Learners discover how to read resistor codes and calculate resistor values.

Wandering Wands
Source Institutions
In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket.

Simple Spinner
Source Institutions
In this activity, learners create a tiny electric, motorized dancer. Learners use the interactions of magnetism and electric current to make a wire spin, while displaying the Lorentz Force in action.

How to Make an Audio Tape Bow
Source Institutions
From this How To slide show, you create an Audio Tape Bow that can play distorted audio sounds by running it across a tape head.

Paper Tape Motion Timer
Source Institutions
In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.).

AM in the PM
Source Institutions
In this activity, learners will listen to as many radio stations as possible to discover that AM radio signals can travel many hundreds of miles at night.

Penny Battery
Source Institutions
In this activity, learners light an LED with five cents. Learners use two different metals and some sour, salty water to create a cheap battery.

Pico Cricket (Tiny Computer) Activity Ideas
Source Institutions
This is a web page that helps informal educators brainstorm on how to use a Pico Cricket (tiny computer) in an informal activity.