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Showing results 21 to 40 of 46
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Feel the Heat
Source Institutions
In this design challenge activity, learners design and build a solar hot water heater. Their goal is to create a heater that yields the highest temperature change.
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Filtration Investigation
Source Institutions
In this activity, learners explore how engineering has developed various means to remove impurities from water.
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Our Sense of Sight: How We Perceive Movement, Depth and Illusions
Source Institutions
In this activity, learners investigate visual perception as well as plan and conduct their own experiments.
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Gymnast
Source Institutions
In this physics activity, learners build a toy with a figure that spins around like a gymnast on the high bar.
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Human Interface Design: The Chocolate Factory
Source Institutions
In this activity about human interface design issues, learners help the Oompa-Loompas of a great chocolate factory solve different problems.
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Geometry Construction: Polyhedral Playthings
Source Institutions
In this activity, learners create 3D geometric shapes using straws and pipe cleaners.
Haunted by Hurricanes: Use Data to Learn About Hurricanes
Source Institutions
In this activity, learners will determine if the frequency and intensity of hurricanes are changing using real data from the National Hurricane Center.
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Scribbling Machines
Source Institutions
In this activity, learners explore electronics and motion by making a Scribbling Machine, a motorized contraption that moves in unusual ways and leaves a mark to trace its path.
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Nano Waterproofing
Source Institutions
This lesson focuses on how nanotechnology has impacted the design and engineering of many everyday items from paint to fabrics.
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Gene Switches
Source Institutions
In this activity, learners explore how genetic switches function and the role of genetic switches in the process of evolution.
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West Coast Shipwrecks
Source Institutions
In this data activity, learners will explore shipwrecks from four National Marine Sanctuaries on the West Coast of the United States.
The Blue Crab's Chesapeake Journey
Source Institutions
In this data collection activity about crabs, learners use data from the Virginia Institute of Marine Science (VIMS) trawl survey to determine the areas of the Chesapeake Bay that are being used by bl
Harmful Algal Blooms: In Full Bloom
Source Institutions
In this activity, learners will investigate the impacts of harmful phytoplankton using NOAA's Coastal Services Center Harmful Algal Bloom Forecasting (HABF) Project data.
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Paper Tape Motion Timer
Source Institutions
In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.).
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Big Banner Mural
Source Institutions
This activity is about the mural making process done about 9,000 years ago in Catalhoyuk, Turkey.
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The Beaks of the Finches
Source Institutions
In this simulation, learners become birds different beak types. Learners use various tools to represent beaks to pick up seeds and place them in a petri dish.
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Papermaking at Home
Source Institutions
Learners will follow a specific process to make their own paper using scrap paper, newspaper, or junk mail.
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Electric Cup Guitar
Source Institutions
Make a one-string "guitar" by stringing a cup with some fishing line. You amplify the plucking of the string by placing a piezo contact microphone and mini battery powered amplifier inside the cup.
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Give or Take?
Source Institutions
In this outdoor activity, learners work in pairs using their senses—especially touch—to learn more about individual trees.
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Cardboard Automata
Source Institutions
Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.