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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

$5 - $10 per student Ages 6 - adult 30 to 45 minutes
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.

$1 - $5 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners experiment and observe how the color of materials that cover the Earth affects the amounts of sunlight our planet absorbs.

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners are challenged to design and construct a windmill to harness the power of wind.

Over $20 per group Ages 8 - 18 30 to 45 minutes
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The goal of this activity is to design, build and test a house or toy for an animal.

$1 - $5 per group Ages 4 - 18 30 to 45 minutes
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Learners test their "light-smarts" by playing a game called "Light Quest!" The game board represents an atom and each player represents an electron that has been bumped into the atom's outer unstable

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners are challenged to design and build a system of gears and kinematics to create a hand-stamping machine.

Over $20 per group Ages 8 - 18 30 to 45 minutes
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Make your own simple speaker so you can listen to your favorite radio station. Just wind a coil, attach it to a piece of cardboard or Styrofoam, hold a magnet nearby, and listen.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this activity, learners will create beautiful greeting cards by marbling with shaving cream and food dye. They will explore the chemistry behind the art of marbling.

$5 - $10 per group Ages 4 - adult 30 to 45 minutes
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Bones are stiff, which helps us lift heavy things and walk around, but they are also somewhat flexible, which lets them bend slightly.

$10 - $20 per group Ages 8 - adult 30 to 45 minutes
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Learners make a skydiver and parachute contraption and launch it. They see that the drag created by air resistance slows the descent of skydivers as they travel back to Earth.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes
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Directed by instructional cards, learners kinesthetically model cell communication by acting as components in a cell signaling pathway.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes
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In this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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In this activity, learners are challenged to design, build and test a birdhouse that will stay cool in the sun.

Over $20 per group Ages 8 - 18 30 to 45 minutes
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If you have lights, cardboard, scissors, and some brass fasteners, you can make shadow puppets! Create a story-telling and design challenge for your learners with this simple and creative activity.

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.

$1 - $5 per group Ages 14 - adult 30 to 45 minutes
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Learners observe a flask with a balloon attached over the mouth and inverted inside the flask.

$1 - $5 per group Ages 11 - adult 30 to 45 minutes
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In this activity, learners construct three optical illusion toys to examine how our brains play tricks on what we see.

$1 - $5 per student Ages 6 - 18 30 to 45 minutes
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Learners build and investigate pendulums of different lengths. They discover that the longer the string of the pendulum, the longer the time it takes to swing.

$1 - $5 per group Ages 11 - 18 30 to 45 minutes
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Learners engage in close observation of falling objects. They determine it is the amount of air resistance, not the weight of an object, which determines how quickly an object falls.

$1 - $5 per group Ages 11 - 18 30 to 45 minutes