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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

free Ages 11 - adult 1 to 2 hours
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Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.

Over $20 per group Ages 8 - adult 45 to 60 minutes
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This activity helps students learn how computers "compress" text by identifying repeating patterns of letters, words, and phrases.

1 cent - $1 per student Ages 8 - adult 30 to 45 minutes
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This magic trick is based on how computers detect and correct data errors.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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In this fun and simple hands-on astronomy activity, learners construct a model of our place in the Milky Way Galaxy and the distribution of stars, with a quarter and some birdseed.

$5 - $10 per group Ages 8 - adult 10 to 30 minutes
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In this activity, learners explore how genetic switches function and the role of genetic switches in the process of evolution.

per group Ages 14 - adult 1 to 2 hours
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Learners make their own simple slide rules out of paper and learn how they work.

1 cent - $1 per group Ages 8 - adult 10 to 30 minutes
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This activity offers learners and their families several ways to raise their awareness together about home water.

free Ages 4 - adult 1 to 7 days
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In this online activity, learners will explore size estimation in one, two and three dimensions. Multiple levels of difficulty allow for progressive skill improvement.

free Ages 6 - adult 10 to 30 minutes
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This is a classic exercise for visualizing the scale of the Solar System.

1 cent - $1 per group Ages 6 - adult 45 to 60 minutes
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In this data analysis and environmental science activity, learners evaluate the feasibility of wave energy as a practical alternative energy source using ocean observing system (OOS) buoys.

free Ages 14 - adult 1 to 2 hours
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This is a lesson plan for an activity in which learners, playing the role of archeologists, use math concepts about number bases to decipher the Dresden Codex, an ancient Mayan document.

1 cent - $1 per group Ages 8 - adult 2 to 4 hours
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This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.

1 cent - $1 per group Ages 14 - adult 2 to 4 hours