Search Results
Showing results 1 to 15 of 15
Digit's Cyber-Dough
Source Institutions
In this fun hands-on activity, learners whip up a batch of cyber-dough (play dough) using math for measurements.
Animal House
Source Institutions
The goal of this activity is to design, build and test a house or toy for an animal.
As Straight as a Pole
Source Institutions
In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.
Shape Stamping
Source Institutions
In this activity, learners will explore two-dimensional shapes that are found in three-dimensional shapes. Learners will explore geometry, design, color and tool use through this activity.
Finger Knitting
Source Institutions
In this activity, learners will learn how to knit using only their hands. Learners will explore patterns and fabrication as well as develop fine motor skills and patience through this activity.
Designing Bandages
Source Institutions
Learners design different shaped bandages for different purposes. First, they draw their designs on paper.
T-Shirt Transformation
Source Institutions
In this activity, learners will repurpose an old t-shirt to create their own yarn or string.
Soaring Satellites
Source Institutions
Using a vertical wind tube and using simple materials, individuals and groups attempt to design a "satellite" that floats for at least 5 seconds.
Zany Zen Garden
Source Institutions
In this activity, learners will turn an ordinary tray of sand into a desk-top garden for meditation.
Let's Make Music
Source Institutions
In this activity, learners will create their own percussion instrument with recycled materials. Learners will explore design, fabrication, cause and effect and sound through this activity.
Pop Can "Hero Engine"
Source Institutions
In this activity, learners build water-propelled engines from soft drink cans.
Building Tall
Source Institutions
In this engineering activity (page 2 of PDF), young learners investigate how a wide base can make a building more stable. Learners use blocks or boxes of different sizes to construct stable towers.
Shaking It!
Source Institutions
In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.
Survivors! The People of the Arctic
Source Institutions
In this activity, learners use maps to locate the Arctic region and use a word game to discover the types of resource people need to survive in the extreme climate.
Bike Bling
Source Institutions
In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.