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Showing results 1 to 20 of 26

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In this engineering design challenge, learners animate a facial expression and make a machine (zoetrope) that plays the animation back.

$1 - $5 per group Ages 4 - 18 1 to 2 hours
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In this activity, learners use simple materials to create giant bubbles.

$1 - $5 per group Ages 6 - 14 10 to 30 minutes
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In this activity, learners make some music by constructing a kazoo out of a simple plastic drinking straw. Use this activity to explore sound, vibrations, and music.

1 cent - $1 per student Ages 6 - 11 Under 5 minutes
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In this activity, learners explore why they can see colors in bubbles and why they change.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
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In this activity, learners practice counting and multiplication as they figure out how many animal body parts they have to examine as "Dr. Vet."

1 cent - $1 per group Ages 4 - 8 10 to 30 minutes
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow, and how their

$1 - $5 per group Ages 6 - 18 10 to 30 minutes
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In this activity, learners explore sound by constructing an instrument toy that buzzes when you swing it.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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Using simple materials from around the house and recycled materials, learners will engineer a grabber device to pick up and put down objects that are at least 12 inches away.

free Ages 6 - adult 30 to 45 minutes
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In this activity (15th activity on the page) about the sense of touch, learners use glue and cardboard to construct a maze they use with their eyes closed.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners will experiment with the physics of forces - kinetic energy and friction while making a moving toy woodpecker.

1 cent - $1 per student Ages 4 - 14 5 to 10 minutes
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In this activity, learners construct a device that allows them to look over ledges or around corners.

$5 - $10 per student Ages 6 - 11 45 to 60 minutes
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During this hands-on activity, learners are briefly exposed to moviemaking and animation, when they create their own thaumatropes.

1 cent - $1 per group Ages 6 - 11 10 to 30 minutes
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Learners build pan pipes out of drinking straws by cutting them to different lengths. Then, learners make music by blowing across the straws and playing some well-known songs.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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In this optics activity, learners build an animation tool to make mini movies. When you spin a phenakistascope, the pictures move so quickly that your eyes and brain can't separate the images.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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Create your own spinning top, and explore color, shapes and spinning. This activity contains instructions for making your spinning top, and tips on how to design and decorate it.

1 cent - $1 per student Ages 4 - 8 5 to 10 minutes
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In this activity, learners investigate the reflective properties of light and mirrors as they make a kaleidoscope.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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Design and create an optical illusion toy that makes two pictures appear to become one. This is called a thaumatrope and will allow the learner to investigate the phenomenon of persistence of vision.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this activity on page 8 of the PDF, learners make a slimy substance very similar to mucus, and sprinkle it with glitter to imitate the way that allergens are trapped.

$5 - $10 per student Ages 6 - 18 10 to 30 minutes
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In this activity, learners make an optical illusion toy from the 1800s to explore persistence of vision.

$1 - $5 per student Ages 6 - 11 5 to 10 minutes