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Showing results 101 to 120 of 423
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Silly Putty Investigation
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In this activity (located on page 7 of PDF), learners explore how Silly Putty was first invented and then attempt to make a batch of their own.
Shape & Solid Exploration
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In this game, learners use clues to identify mystery shapes. Use everyday objects (like from the pantry) as the shapes.
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All Tangled Up
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In this activity on page 60, learners examine and simulate wildlife entanglement by experiencing what it might be like to be a marine animal trapped in debris.
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Jump Like a Frog
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In this math activity, learners jump and measure how far they can jump on different surfaces using different jumping techniques.
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DNA Nanotechnology
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In this activity, learners explore deoxyribonucleic acid (DNA), a nanoscale structure that occurs in nature.
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Exploring Materials: Ferrofluid
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In this activity, learners discover that a material can act differently when it's nanometer-sized.
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Animals in a Grassland
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In this outdoor, warm weather activity, learners use sweepnets to search a grassy area such as a large lawn or field, collecting small animals to find as many different kinds of animals as possible.
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Reflections
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In this activity, learners play a game and use pattern blocks to explore mirror images and reflection.
How Many In a Minute
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In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.
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CD Greenhouse
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In this activity, learners plant seeds and watch them sprout and grow inside a CD case.
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My Insect
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In this activity, learners use information gathered from a variety of sources to design and make their own insect.
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Caller ID: The Frog - and Toad! - Mating Game
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This activity is a sensory experience that recreates the sounds of a pond at night.
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Pocket Solar System: Make a Scale Model
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This fun and simple hands-on astronomy activity lets learners build a scale model of the universe with little more than adding machine tape.
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Dueling Dice
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In this activity, learners explore probability with dice.
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Trash Traits
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In this activity on page 24, learners perform experiments to examine whether or not trash can float, blow around, or wash away.
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Toasty Wind
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In this quick activity, learners use a toaster to investigate the source for the Earth's wind. Learners hold a pinwheel above a toaster to discover that rising heat causes wind.
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Programming Languages: Marching Orders
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In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.
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Strike 'em Down & Add 'em Up!
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In this activity, reuse two-liter bottles to create bowling pins. Learners practice math skills and develop a concept of verifying answers, while bowling and keeping score.
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Why Does the Moon Have Phases?
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In this activity, learners use a simple 3D model to discover why the Moon has phases.
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Biobarcodes: Antibodies and Nanosensors
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In this activity/demo, learners investigate biobarcodes, a nanomedical technology that allows for massively parallel testing that can assist with disease diagnosis.