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Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required.

Over $20 per group Ages 6 - adult 45 to 60 minutes
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Learners use a simple process to extract DNA from strawberries.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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Learners observe a sealed container holding a clear colorless liquid. They shake the container and the fluid turns blue. When allowed to sit for a few moments, the fluid turns colorless again.

$1 - $5 per group Ages 6 - 14 10 to 30 minutes
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In this activity (on pages 22-24 of the PDF), learners match extreme enviroments with life forms they support.

1 cent - $1 per group Ages 4 - 14 45 to 60 minutes
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In this outdoor activity and observation game, learners hunt for a variety of textures, colors, odors and evidence of organisms in the activity site.

$5 - $10 per group Ages 4 - adult 30 to 45 minutes
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This activity explores the basic workings of a siphon, which is the core technology that makes toilets work.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this nutrition and estimation activity (page 12 of PDF), learners estimate serving sizes of different foods and compare their estimates to serving size information provided on nutrition food labels

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore the history, design and motion of spinning tops. Learners work in teams of "engineers" to design and build their own tops out of everyday items.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners test to see if carbon dioxide is present in the air we breathe in and out by using a detector made from red cabbage.

Over $20 per group Ages 8 - adult 10 to 30 minutes
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In this activity, you'll make an electric motor--a simple version of the electric motors found in toys, tools, and appliances everywhere.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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This activity (page 2 of the PDF under SciGirls Activity: Microgravity) is a full inquiry investigation into how ordinary things behave in microgravity, similar to what astronauts experience.

Over $20 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners discover that one way to cool an object in the presence of a heat source is to increase the distance from it or change the angle at which it is faced.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners perform 20 arm curls with cans that simulate the weight of beans on Earth versus the weights of the same number of beans on the Moon and in space.

$5 - $10 per group Ages 8 - 14 10 to 30 minutes
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In this math activity (Page 8 of the Dining Out! PDF), younger learners select items from a menu and count out the total amount needed using the fewest bills and coins possible.

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes
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Data in computers is stored and transmitted as a series of zeros and ones. Learners explore how to represent numbers using just these two symbols, through a binary system of cards.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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In this activity (on pages 2-8), learners experience how scientists use classification in their study of animals.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this activity related to rotational inertia (page 1 of the PDF under SciGirls Activity: Microgravity), learners will use a bit of scientific experimenting to test if open-faced peanut butter sandwi

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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This activity (page 2 of the PDF under SciGirls Activity: Double Dutch) is a full inquiry investigation into whether hearing or seeing has a bigger effect on jump rope performance.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners drop impactors onto layers of graham crackers!

$5 - $10 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners investigate the Moon's infancy and model how an ocean of molten rock (magma) helped shape the Moon that we see today.

Over $20 per group Ages 8 - 14 10 to 30 minutes