Search Results
Showing results 1 to 19 of 19
Caution! Wildlife Crossing
Source Institutions
In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
Sound Charades
Source Institutions
In this game, learners create flash cards with an image on one side (of an animal, for example) and the sound that animal makes on the other.
Shape Up!
Source Institutions
In this activity (25th on the page) about learning and memory, learners explore a training method that animal trainers employ called "shaping." Working in pairs, learners will attempt to "shape" each
Planaria Fishing
Source Institutions
In this activity, learners capture and observe planaria, which are worms that eat tiny pond critters.
Animal House
Source Institutions
The goal of this activity is to design, build and test a house or toy for an animal.
See the Light
Source Institutions
Learners mix a solution of luminol with hydrogen peroxide to produce a reaction that gives off blue light.
Introduction to Ocean Zones
Source Institutions
In this activity, learners will create a diagram of the ocean zones and determine what organisms live in each zone.
A Recipe for Traits
Source Institutions
In this genetics activity, learners create and decode a “DNA recipe” for a dog by randomly selecting strips of paper that represent DNA.
Control a Bird’s Flight
Source Institutions
In this engineering design challenge, learners make a bird and then control its flight with attached strings.
Air-filled (Pneumatic) Bone Experiments
Source Institutions
Just like birds, some dinosaurs had air-filled (pneumatic) bones, which made the dinosaurs' skeletons lighter.
A Slice of Apple Fly
Source Institutions
In this activity, learners build an instrument for catching and observing flies. Learners act as entomologists, attract flies into a jar using a slice of apple, and then observe the flies' behavior.
What am I?
Source Institutions
In this activity, learners examine nanoscale structures of common things.
Frog Olympics
Source Institutions
Did you know that a bullfrog can jump a distance of 10 times its body length? Learn more about nature's most acrobatic amphibian, the frog, through this set of short, hands-on activities.
Creating a Local Field Guide
Source Institutions
In this activity, learners survey living organisms near where they live or go to school, and create a local field guide.
Soak It Up: Understanding Amphibian Permeability
Source Institutions
In this activity, learners will discover how the thin layers of amphibians' skin allow water and other chemicals to pass through it.
Sequence Bracelets
Source Institutions
In this craft-based activity, learners make DNA sequence bracelets that carry the code of an organism such as a human, trout, chimpanzee or butterfly.
Jump Start
Source Institutions
In this movement and measurement activity, learners jump as far as they can three times, and compare their longest jump to the longest jump of their friends, classmates and/or family members.
Dinosaur Bone Experiments
Source Institutions
This activity features two connected hands-on activities about dinosaur bones.
Shake a Shrub
Source Institutions
This is an activity where learners will discover what types and how many insects live in their own backyard.