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Caution! Wildlife Crossing
Source Institutions
In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
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Cupcake Delivery
Source Institutions
In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.
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Battleships: Searching Algorithms
Source Institutions
This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.
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Exploring Strange New Worlds
Source Institutions
This fun and simple hands-on astronomy activity lets learners explore model planets (that they or an educator will create), using methods NASA scientists use to explore our Solar System.
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Exploring the Universe: Space Guess Quest
Source Institutions
Space Guess Quest is a fun game that encourages participants to identify the many types of objects in space, from human-made spacecraft to nebulas, galaxies, stars, and worlds.
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Building Bridges
Source Institutions
In this activity, learners explore the engineering design process and the basic mechanics behind building bridges as they build one themselves using gumdrops and toothpicks.
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Marshmallow Catapult
Source Institutions
In this activity, learners explore physics by building a catapult that launches marshmallows with household objects.
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Exploring the Solar System: Mission to Space Board Game
Source Institutions
In this tabletop board game, players will represent a team of scientists and engineers sending a spacecraft on a mission to space.
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Design a Grabbing Tool
Source Institutions
Using simple materials from around the house and recycled materials, learners will engineer a grabber device to pick up and put down objects that are at least 12 inches away.
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Colour by Numbers: Image Representation
Source Institutions
This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.
Dive into Design
Source Institutions
Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.
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Lego Man Jump
Source Institutions
In this activity, learners are challenged to create a parachute using easily sourced materials in order to transport a LEGO figure safely to the ground.
Stranded
Source Institutions
What's a more compelling problem to solve than being stranded on a deserted island?
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Hail Storm House
Source Institutions
In this activity, learners construct hail-proof houses using recycled materials to discuss storm readiness and safety.
Ships Ahoy!
Source Institutions
Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.
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You Can Say That Again!: Text Compression
Source Institutions
This activity helps students learn how computers "compress" text by identifying repeating patterns of letters, words, and phrases.
Happy City
Source Institutions
Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.
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Card Flip Magic: Error Detection & Correction
Source Institutions
This magic trick is based on how computers detect and correct data errors.
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Balancing Sculptures
Source Institutions
In this activity, learners will use a variety of household and/or natural objects to design a sculpture that balances from a single point.
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Engineer A Bird Feeder
Source Institutions
In this activity, learners of all ages will design a functional bird feeder using familiar, every day materials.