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In this activity about the baroreceptor reflex (BR) arc (page 123 of the PDF), learners discover the importance of maintaining adequate arterial blood pressure through a role playing exercise.

1 cent - $1 per group Ages 8 - 18 45 to 60 minutes
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In this activity, learners predict where a ball will go after it bounces off another object. Learners discover that the motion of objects is predictable based on laws of motion.

1 cent - $1 per group Ages 6 - 11 45 to 60 minutes
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In this activity about the brain and sleep (on page 138 of the PDF), learners measure their resting breathing rates. Learners will discover that breathing frequencies vary amongst individuals.

1 cent - $1 per group Ages 8 - 18 45 to 60 minutes
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In this activity related to the human circulatory system (on page 10 of the PDF), learners observe the dispersion of a drop of food coloring in water, draw conclusions about the movement of dissolved

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners pretend that they are orcas and search for their "pods" using Morse code.

1 cent - $1 per student Ages 8 - 11 45 to 60 minutes
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In this activity, learners determine the shape of an unseen object by bouncing a ball off the object.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners investigate feeding relationships. Learners complete a food web and then make a mobile to represent a food chain.

1 cent - $1 per student Ages 6 - 14 45 to 60 minutes
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In this math lesson, learners practice reading charts and graphs by creating and interpreting glyphs.

1 cent - $1 per student Ages 8 - 11 45 to 60 minutes
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In this activity (on pages 22-24 of the PDF), learners match extreme enviroments with life forms they support.

1 cent - $1 per group Ages 4 - 14 45 to 60 minutes
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In this activity, learners will examine various world data maps to combine the information and predict which areas could be tropical rainforests.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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Computers store drawings, photographs, and other pictures using only numbers. Through this activity, learners decode numbers to create pictures using the same process that computers use.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners use information gathered from a variety of sources to design and make their own insect.

1 cent - $1 per student Ages 4 - 14 45 to 60 minutes
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This fun and simple hands-on astronomy activity lets learners build a scale model of the universe with little more than adding machine tape.

1 cent - $1 per student Ages 6 - adult 45 to 60 minutes
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In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.

1 cent - $1 per group Ages 6 - 18 45 to 60 minutes
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In this activity about neuron/target muscle recognition (page 44 of the PDF), learners arranged in two rows facing away from each other use string to simulate neural development.

1 cent - $1 per group Ages 8 - 18 45 to 60 minutes
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In this activity about humans and space travel (page 1 of PDF), learners compare and contrast the behavior of a water-filled plastic bag, both outside and inside of a container of water.

1 cent - $1 per group Ages 6 - 11 45 to 60 minutes
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In this graphing exercise (page 2 of the pdf), learners compare their own height to the length of various sharks.

1 cent - $1 per student Ages 8 - 11 45 to 60 minutes
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In this activity, learners build bridges using paper and explore how much weight each bridge design can support.

1 cent - $1 per group Ages 4 - 11 45 to 60 minutes
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In this simulation activity, learners will raise a pack of wolves under ten different conditions: without human interference and with human interference.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this computer science activity about finite-state automaton (on page 45 of the PDF), learners use a map and choose various pathways to find Treasure Island.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes