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Circuit Game
Source Institutions
In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.
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Dust Catchers
Source Institutions
In this activity related to indoor air pollution, learners build take-home dust catchers with wax paper and petroleum jelly.
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Carousel Pump
Source Institutions
In this activity, learners build a carousel toy that spins when pushed down.
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Excavating and Mapping Under Water
Source Institutions
In this archaeology activity, learners consider ways in which excavating an underwater site is different from excavating a terrestrial site.
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The Missing Link
Source Institutions
In this activity, learners collect, analyze, and interpret information about objects in order to classify them into a cladogram. Use this activity to talk about how scientists classify things.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-357.gif?itok=blHTfrM_)
Our Sense of Sight: Color Vision
Source Institutions
In this activity, learners investigate color vision as well as plan and conduct their own experiments.
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Animal & Plant Cell Slides
Source Institutions
In this activity, learners make slides of onion cells and their own cheek cells. Use this lab to teach learners how to prepare microscope slides and use a microscope.
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Magnet Mania
Source Institutions
In this activity, learners explore the relationship between electric charges and magnetic fields.
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Flocking for Food
Source Institutions
In this outdoor beach activity, learners use a variety of "beaks" (such as trowels, spoons or sticks) to hunt for organisms that shore birds might eat.
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Toxic Popcorn Design Challenge
Source Institutions
In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.
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Shipping for Survival
Source Institutions
In this activity, learners explore how packaging engineers develop customized shipping and packaging containers to meet the needs of many different industries.
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Mold Growth
Source Institutions
In this activity learners observe mold growth on different types of bread by measuring and recording the growth rate.
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Creepy Crawlers
Source Institutions
Trick your family and friends with this creepy crawler that moves up and down. In this activity, learners construct a circuit and motor device that will move a homemade spider in a spooky way.
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Aye-Aye
Source Institutions
This is an activity about the adaptations that allow the Aye-aye to survive in its habitat. Learners will explore how the Aye-aye collects food and how this is influenced by their specialized finger.
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The Pull of the Planets
Source Institutions
In this activity, learners model the gravitational fields of planets on a flexible surface.
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Space Stations: Sponge Spool Spine
Source Institutions
In this activity, learners simulate what happens to a human spine in space by making Sponge Spool Spines (alternating sponge pieces and spools threaded on a pipe cleaner).
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There’s No Place Like Home!
Source Institutions
In this activity, learners make their own bug boxes and test the habitat preference of selected "minibeasts" (bugs).
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Breathing Room
Source Institutions
In this health activity, learners explore breathing, lungs and asthma. Learners test their lung capacity by blowing air into balloons.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-778.jpg?itok=ays5VRr-)
Clean Water: Is It Drinkable?
Source Institutions
In this activity, learners simulate nature's water filtration system by devising a system that will filter out both visible and invisible pollutants from water.
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Crank It Up
Source Institutions
In this engineering activity, learners explore simple machines and then build cardboard automata using cams.