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Baroreceptor Reflex Role Play
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In this activity about the baroreceptor reflex (BR) arc (page 123 of the PDF), learners discover the importance of maintaining adequate arterial blood pressure through a role playing exercise.
Deer Me: A Predator/Prey Simulation
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In this activity, learners will simulate the interactions between a predator population of gray wolves and a prey population of deer in a forest.
Disease Detective
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This activity (on pages 35-43) lets learners analyze a "herd of elk" to detect the spread of a bacterial disease called brucellosis.
Whale Communication Hide and Seek
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In this activity, learners pretend that they are orcas and search for their "pods" using Morse code.
DNA Detective
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This activity is about collecting and analyzing DNA as part of a criminal investigation.
Paint by the Numbers
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In this pencil and paper activity, learners work in pairs and simulate how astronomical spacecraft and computers create images of objects in space.
The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.
All Tangled Up
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In this activity on page 60, learners examine and simulate wildlife entanglement by experiencing what it might be like to be a marine animal trapped in debris.
Programming Languages: Marching Orders
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In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.
Target Recognition and Synapse Formation During Development
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In this activity about neuron/target muscle recognition (page 44 of the PDF), learners arranged in two rows facing away from each other use string to simulate neural development.
Spill Spread
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In this simulation, learners explore how ocean currents spread all kinds of pollution—including oil spills, sewage, pesticides and factory waste—far beyond where the pollution originates.
Wolf Survival is Just a Roll Away
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In this simulation activity, learners will raise a pack of wolves under ten different conditions: without human interference and with human interference.
Treasure Hunt: Finite-State Automata
In this computer science activity about finite-state automaton (on page 45 of the PDF), learners use a map and choose various pathways to find Treasure Island.
The Carbon Cycle and its Role in Climate Change: Activity 1
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In this activity (on page 1), learners role play as atoms to explore how atoms can be rearranged to make different materials.
Passion for Pixels
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In this technology activity, learners explore digital imaging and pixels. Learners "transmit" an image to a partner by creating an image on grid paper.
Getting There!: Navigation and Trajectory
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In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.
Modeling the Night Sky
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In this two-part activity, learners explore the Earth and Sun's positions in relation to the constellations of the ecliptic with a small model.
Wolf Limiting Factors
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In this activity, learners simulate a wolf and its habitat and observe what happens when the limiting factors change over time.
Pollution in Our Watershed
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By building a simple watershed with paper and markers and then using a spray bottle to simulate precipitation, learners will understand how pollution accumulates in our water sources, especially from
Wolf Survival
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In this activity, some learners pretend to be wolves, while the other learners pretend to be the prey of the wolf. The goal of the simulation is to have the wolves work together to survive.