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Ask an Elder
Source Institutions
In this activity, learners listen to a story and tell a story of their own as they learn about the importance of elders in Native American cultures.
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The Scoop on Scallops
Source Institutions
In this data analysis activity, learners quantify the abundance and distribution of sea scallops in and adjacent to the Mid-Atlantic closed areas.
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Animals are Amazing!
Source Institutions
In this activity, learners use measurement concepts to make models of what their body parts might look like if they were a snake or a chameleon.
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Lever Cowboy
Source Institutions
In this activity, learners build a figure that moves and "comes to life" when they pull its string.
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Seashell Journal
Source Institutions
In this activity, learners make homemade journals featuring seashell rubbings. First, learners transfer the texture of a seashell onto a piece of paper using a crayon.
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Observing Earthworm Locomotion
Source Institutions
In this activity, learners collect worms and then observe how they move.
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Three Little Pigs Construction Company
Source Institutions
In this activity about problem-solving, learners build a house for the Three Little Pigs using twenty straws and two index cards.
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Bark Beetle Infestation Investigation: Estimation and Pheromones
Source Institutions
This activity investigates how bark beetles can threaten forests by having learners estimate the number of infected trees from a photo.
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Living Clocks
Source Institutions
In this activity about daily rhythms (on page 17 of the PDF), learners will explore circadian patterns in humans, animals and plants.
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Virtual Farm Management
Source Institutions
This activity (located on page 3 of the PDF under GPS: Farm Animals Activity) is a full inquiry investigation into raising livestock.
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Chilean Sea Bass: Off the Menu
Source Institutions
In this data analysis activity, learners use data collected by the Commission for the Conservation of Antarctic Marine Living Resources (CCAMLR) to study Chilean sea bass populations.
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Using a Sundial
Source Institutions
In this activity (on page 12 of the PDF), learners make a sundial (shadow clock) appropriate for their geographic location in the northern hemisphere and use it to tell time.
Shady Snakes
Source Institutions
In this activity, learners make pretend snakes and use them to explore estimation and measurement. Learners roll out clay snakes and estimate and measure their lengths and diameters.
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Gummy Growth
Source Institutions
In this activity related to Archimedes' Principle, learners use water displacement to compare the volume of an expanded gummy bear with a gummy bear in its original condition.
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Life in the Sidewalk Cracks
Source Institutions
In this activity, learners compare plant and animal life in different habitats including a sidewalk crack and lawn. Learners sort human-made materials and natural materials found in each habitat.
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Woodpecker
Source Institutions
In this activity, learners construct a traditional handicraft toy that illustrates a motion commonly associated with violins and earthquakes.
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Cranking Bird
Source Institutions
In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.
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Free-living and Plant-Parasitic Nematodes (Roundworms)
Source Institutions
This lesson introduces learners to the world of nematodes (roundworms).
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Exponential Models: Rhinos and M&M’s ®
Source Institutions
In this math lesson, learners model exponential decay and exponential growth using M&M's, paper folding, and African rhino population data.
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Frog Eggs
Source Institutions
In this activity, learners compare frog eggs to chicken eggs to better understand why frog eggs need water. Learners compare a boiled chicken egg to "frog eggs" represented by boiled tapioca.