Search Results


Showing results 1 to 20 of 22

Add to list Details
In this activity, learners will use Google Sky to observe features of the night sky and share their observations.

free Ages 4 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners conduct a simulation exercise related to public key encryption and try to intercept a message sent between two learners.

free Ages 11 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners discover why some nanoscale science and technology is done in the controlled environment of a clean room, what clean rooms are like, and how scientists help keep the clean r

Over $20 per group Ages 4 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this interdisciplinary activity, learners create a Space Weather Action Center (SWAC) to monitor solar storms and develop real SWAC news reports.

Over $20 per group Ages 8 - 14 4 to 24 hours
Source Institutions
Add to list Details
In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow, and how their

$1 - $5 per group Ages 6 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners design miniature cars. Learners can create a telephone car, soccer car, merry-go-round car, or any other theme car they can imagine.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this technology activity, learners explore digital imaging and pixels. Learners "transmit" an image to a partner by creating an image on grid paper.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.

free Ages 6 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners make their own binary code bracelets by translating their initials into 0s and 1s represented by beads of 2 different colors.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
Add to list Details
In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal.

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this puzzle, learners investigate the decisions involved in linking a network between houses in a muddy city.

1 cent - $1 per student Ages 8 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners create their own weather forecast map.

free Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners make their own encrypted code to pass along secret messages using a printable cipher wheel.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
Source Institutions
Add to list Details
This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future.

free Ages 11 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners examine nanoscale structures of common things.

$1 - $5 per group Ages 4 - adult 5 to 10 minutes
Source Institutions
Add to list Details
This activity about cryptographic techniques illustrates how to accomplish a simple, but nevertheless seemingly impossible task—making a fair, random choice by flipping a coin between two people who d

$1 - $5 per group Ages 8 - 18 30 to 45 minutes
Source Institutions
Add to list Details
This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ

free Ages 8 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this outdoor activity, learners use pegs (like tent pegs) and string or elastic to simulate drill sites and roads in Northern Canada.

$5 - $10 per group Ages 11 - 18 30 to 45 minutes
Source Institutions
Add to list Details
This activity about cryptographic techniques illustrates a situation where information is shared, and yet none of it is revealed.

1 cent - $1 per group Ages 11 - adult 5 to 10 minutes